EDuke32 Changelog Unofficial archive

Build 2674

18 May 2012 · 4 commits by 1 author · SVN

Builds by month 47 builds

Original log file · 20120518-2674.txt
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r2674 | helixhorned | 2012-05-18 14:41:08 -0700 (Fri, 18 May 2012) | 6 lines

net.c tweaks, just for the sake of pushing them to SVN.

- alloc_multimapstate() helper
- make g_netMapRevision a uint32 and store save->revision in sequence order
  (without &(NET_REVISIONS-1))
- one assert, one XXX comment, stylistic changes
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r2673 | helixhorned | 2012-05-18 14:40:54 -0700 (Fri, 18 May 2012) | 5 lines

PNG screenshots: don't save custom gAMA.

This should be more correct, since previously, the saved PNGs were way too
contrasty when looked from within a browser.  Now, they'll always be
slightly darker than in-game (assuming one has a gamma greater than 1).
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r2672 | helixhorned | 2012-05-18 14:40:38 -0700 (Fri, 18 May 2012) | 3 lines

With Clang, compile in GNU89 mode and fix clang detection in the Makefiles.

The default C99 mode is giving us linking errors from xdelta3.
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r2671 | helixhorned | 2012-05-18 14:40:20 -0700 (Fri, 18 May 2012) | 1 line

Fix one ptr size mismatch and one format letter/arg mismatch on x86_64.
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net.c tweaks, just for the sake of pushing them to SVN.

Philipp Kutin (Helixhorned) 18 May 2012, 14:41 UTC−7 r2674

- alloc_multimapstate() helper - make g_netMapRevision a uint32 and store save->revision in sequence order (without &(NET_REVISIONS-1)) - one assert, one XXX comment, stylistic changes

PNG screenshots: don't save custom gAMA.

Philipp Kutin (Helixhorned) 18 May 2012, 14:40 UTC−7 r2673

This should be more correct, since previously, the saved PNGs were way too contrasty when looked from within a browser. Now, they'll always be slightly darker than in-game (assuming one has a gamma greater than 1).

Fix

With Clang, compile in GNU89 mode and fix clang detection in the Makefiles.

Philipp Kutin (Helixhorned) 18 May 2012, 14:40 UTC−7 r2672

The default C99 mode is giving us linking errors from xdelta3.