EDuke32 Changelog Unofficial archive

Build 2305

1 February 2012 · 1 commit by 1 author · SVN

Builds by month 67 builds

Original log file · 20120201-2305.txt
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r2305 | helixhorned | 2012-02-01 13:51:26 -0800 (Wed, 01 Feb 2012) | 1 line

Fix a sector[-1] access when starting to draw a wall in an empty map.
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r2304 | helixhorned | 2012-01-30 13:19:13 -0800 (Mon, 30 Jan 2012) | 4 lines

Fix demo progress bar in OpenGL modes by adding bit 1024 to rotatesprite calls.

The problems still remains that rotatesprite behaves differently in classic and
OpenGL modes with clipping boundaries specified (and maybe in some other cases)
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FixEngine
Already listed in build 2304

Fix demo progress bar in OpenGL modes by adding bit 1024 to rotatesprite calls.

Philipp Kutin (Helixhorned) 30 Jan 2012, 13:19 UTC−8 r2304

The problems still remains that rotatesprite behaves differently in classic and OpenGL modes with clipping boundaries specified (and maybe in some other cases)