EDuke32 Changelog Archivio non ufficiale

Build 2268

19 gennaio 2012 · 4 commit di 1 autore · SVN

Build per mese 106 build

File di log originale · 20120119-2268.txt
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r2268 | helixhorned | 2012-01-19 13:58:23 -0800 (Thu, 19 Jan 2012) | 4 lines

Fix oob accesses when e.g. shooting tile -1. (can propagate via WEAPONx_SHOOTS)

Ideally, we would also warn when setting WEAPONx_SHOOTS to negative values, but
we'd have to intercept CON's setvar's and it wouldn't be pretty.
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r2267 | helixhorned | 2012-01-19 13:58:06 -0800 (Thu, 19 Jan 2012) | 5 lines

Double MAXTILES to 30720, reduce EXTRATILES (models w/ custom pal skin) to 3840

I'm decreasing EXTRATILES because I feel that it's way overcommitted. It's the
max number of model-tiles that have their own skin for a certain palette,
like the slimer egg in the HRP.
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r2266 | helixhorned | 2012-01-19 13:57:46 -0800 (Thu, 19 Jan 2012) | 5 lines

less trivial stuff

- fix one bound-checking line
- rewrite two lines in astub.c to potentially not overflow an int16
- make tiletovox[] an array of int16's
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r2265 | helixhorned | 2012-01-19 13:57:22 -0800 (Thu, 19 Jan 2012) | 1 line

trivial tweaks: make stuff static, remove unused stuff, formatting...
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r2264 | hendricks266 | 2012-01-16 20:31:59 -0800 (Mon, 16 Jan 2012) | 1 line

Add the 'yoffset' token to model definitions to allow models to compensate for ART tiles with large yoffsets, such as #603. Under normal circumstances the existing 'zadd' parameter should be used instead. Special thanks to Supertanker.
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FixCON

Fix oob accesses when e.g. shooting tile -1. (can propagate via WEAPONx_SHOOTS)

Philipp Kutin (Helixhorned) 19 gen 2012, 13:58 UTC−8 r2268

Ideally, we would also warn when setting WEAPONx_SHOOTS to negative values, but we'd have to intercept CON's setvar's and it wouldn't be pretty.

Double MAXTILES to 30720, reduce EXTRATILES (models w/ custom pal skin) to 3840

Philipp Kutin (Helixhorned) 19 gen 2012, 13:58 UTC−8 r2267

I'm decreasing EXTRATILES because I feel that it's way overcommitted. It's the max number of model-tiles that have their own skin for a certain palette, like the slimer egg in the HRP.

Fix

less trivial stuff

Philipp Kutin (Helixhorned) 19 gen 2012, 13:57 UTC−8 r2266

- fix one bound-checking line - rewrite two lines in astub.c to potentially not overflow an int16 - make tiletovox[] an array of int16's

Già presente nella build 2264

Add the 'yoffset' token to model definitions to allow models to compensate for ART tiles with large yoffsets, such as #603. Under normal circumstances the existing 'zadd' parameter should be used instead. Special thanks to Supertanker.

Evan Ramos (Hendricks266) 16 gen 2012, 20:31 UTC−8 r2264