EDuke32 Changelog Archivio non ufficiale

Build 2142

27 novembre 2011 · 1 commit di 1 autore · SVN

Build per mese 318 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20111127-2142.txt
------------------------------------------------------------------------
r2142 | helixhorned | 2011-11-27 04:02:41 -0800 (Sun, 27 Nov 2011) | 3 lines

Revert r2141 functionality because it was a stupid-ass hack and breaks E3L5.
The texture warping mode will need to be set depending on whether we're
actually drawing a parallaxed sky or not.
------------------------------------------------------------------------
r2141 | helixhorned | 2011-11-26 14:41:09 -0800 (Sat, 26 Nov 2011) | 6 lines

Upload sky textures with s wrapping set to GL_CLAMP{_TO_EDGE}.

This fixes the vertical (~1 texel wide) stripes that are especially
noticable with tiled art skies and Polymost with r_parallaxskyclamp=1
or Polymer (which always uploads skies with repeating s and t coords).
What constitutes a sky tile is currently hardcoded to be >=78 and <=99.
------------------------------------------------------------------------
FixEngine

Revert r2141 functionality because it was a stupid-ass hack and breaks E3L5.

Philipp Kutin (Helixhorned) 27 nov 2011, 04:02 UTC−8 r2142

The texture warping mode will need to be set depending on whether we're actually drawing a parallaxed sky or not.

FixEngine
Già presente nella build 2141

Upload sky textures with s wrapping set to GL_CLAMP{_TO_EDGE}.

Philipp Kutin (Helixhorned) 26 nov 2011, 14:41 UTC−8 r2141

This fixes the vertical (~1 texel wide) stripes that are especially noticable with tiled art skies and Polymost with r_parallaxskyclamp=1 or Polymer (which always uploads skies with repeating s and t coords). What constitutes a sky tile is currently hardcoded to be >=78 and <=99.