EDuke32 Changelog Archivio non ufficiale

Build 2085

27 ottobre 2011 · 5 commit di 1 autore · SVN

Build per mese 2 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20111027-2085.txt
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r2085 | helixhorned | 2011-10-27 06:14:22 -0700 (Thu, 27 Oct 2011) | 7 lines

Workaround (two, actually) for the hardware gamma bug in 8-bit fullscreen with
ATI cards.
From the time of OpenGL initialization, gamma lookup in classic/fullscreen
will be done in software. Before that, always do a setgamma() after setting the
palette, since this is what resets the HW gamma. However, this may lead to
unappealing artifacts with portions of the scene being sent to the screen with
different gammas.
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r2084 | helixhorned | 2011-10-27 06:14:06 -0700 (Thu, 27 Oct 2011) | 3 lines

Makefile: remove ebacktrace1.dll as dependency to eduke32 and mapster32 and
  add it to the 'all' target instead
source/midi.c: eliminate one 'variable set but not used' warning
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r2083 | helixhorned | 2011-10-27 06:13:51 -0700 (Thu, 27 Oct 2011) | 1 line

Comment out some unnecessary lines in animvpx.c
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r2082 | helixhorned | 2011-10-27 06:13:37 -0700 (Thu, 27 Oct 2011) | 2 lines

Comment out some leftover code from the "make back-facing switches invisible"
hack.
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r2081 | helixhorned | 2011-10-27 06:13:22 -0700 (Thu, 27 Oct 2011) | 8 lines

Bash helper script to find wrongly-cased file names in DEFs and
maybe replace them with the proper names.

Usage:
checkdefs.sh <some.def> [[<some_dir>] -patch]

<some_dir> is taken to be the base directory of the search path.
-patch uses 'sed -i' to replace the offending findings
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r2080 | plagman | 2011-10-22 22:02:57 -0700 (Sat, 22 Oct 2011) | 4 lines

glbuild: tell gl.h not to include the system's glext.h

We pack our own copy of glext.h to avoid build breakages on older environments,
and having gl.h include its own was defeating all that.
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FixEngine

Workaround (two, actually) for the hardware gamma bug in 8-bit fullscreen with

Philipp Kutin (Helixhorned) 27 ott 2011, 06:14 UTC−7 r2085

ATI cards. From the time of OpenGL initialization, gamma lookup in classic/fullscreen will be done in software. Before that, always do a setgamma() after setting the palette, since this is what resets the HW gamma. However, this may lead to unappealing artifacts with portions of the scene being sent to the screen with different gammas.

Build system Engine

remove ebacktrace1.dll as dependency to eduke32 and mapster32 and

Philipp Kutin (Helixhorned) 27 ott 2011, 06:14 UTC−7 r2084

add it to the 'all' target instead source/midi.c: eliminate one 'variable set but not used' warning

Bash helper script to find wrongly-cased file names in DEFs and

Philipp Kutin (Helixhorned) 27 ott 2011, 06:13 UTC−7 r2081

maybe replace them with the proper names. Usage: checkdefs.sh <some.def> [[<some_dir>] -patch] <some_dir> is taken to be the base directory of the search path. -patch uses 'sed -i' to replace the offending findings

Già presente nella build 2080

tell gl.h not to include the system's glext.h

Pierre-Loup A. Griffais (Plagman) 22 ott 2011, 22:02 UTC−7 r2080

We pack our own copy of glext.h to avoid build breakages on older environments, and having gl.h include its own was defeating all that.