Original log file · 20111001-2056.txt
------------------------------------------------------------------------
r2056 | plagman | 2011-10-01 22:56:35 -0700 (Sat, 01 Oct 2011) | 9 lines
Polymer: preliminary support for GL_ARB_debug_output
This won't actually do anything until the a debug bit is added when
creating the context, but that requires support for GLX_create_context
which SDL doesn't support. I'll add support for WGL_create_context to
winlayer in a bit as a stopgap.
Also updates our local copy of glext.h with a fresh one from the
Khronos registry.
------------------------------------------------------------------------
r2055 | plagman | 2011-10-01 20:09:20 -0700 (Sat, 01 Oct 2011) | 4 lines
Polymer: Fix upside-down projective textures
We need to Y-invert the projection texcoords when sampling
from the lightmap.
------------------------------------------------------------------------
preliminary support for GL_ARB_debug_output
This won't actually do anything until the a debug bit is added when
creating the context, but that requires support for GLX_create_context
which SDL doesn't support. I'll add support for WGL_create_context to
winlayer in a bit as a stopgap.
Also updates our local copy of glext.h with a fresh one from the
Khronos registry.
Already listed in build
2055
Fix upside-down projective textures
We need to Y-invert the projection texcoords when sampling
from the lightmap.