EDuke32 Changelog Unofficial archive

Build 2054

1 October 2011 · 1 commit by 1 author · SVN

Builds by month 15 builds

Original log file · 20111001-2054.txt
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r2054 | plagman | 2011-10-01 18:44:54 -0700 (Sat, 01 Oct 2011) | 1 line

Polymer: apply ART animation to spotlight lightmaps.
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r2053 | plagman | 2011-10-01 18:00:14 -0700 (Sat, 01 Oct 2011) | 5 lines

Polymer: Discard cached sprite planes on texinvalidate

Sprites would stick with their old material on global palette change.
This goes through all prsprites and clobbers their CRCs so that an
alternate skin / tint / highpal can be applied accordingly.
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Polymer Engine
Already listed in build 2053

Discard cached sprite planes on texinvalidate

Pierre-Loup A. Griffais (Plagman) 1 Oct 2011, 18:00 UTC−7 r2053

Sprites would stick with their old material on global palette change. This goes through all prsprites and clobbers their CRCs so that an alternate skin / tint / highpal can be applied accordingly.