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Build 2031

17 September 2011 · 1 commit by 1 author · SVN

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Original log file · 20110917-2031.txt
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r2031 | helixhorned | 2011-09-17 08:26:52 -0700 (Sat, 17 Sep 2011) | 1 line

fix picking
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r2030 | helixhorned | 2011-09-17 07:26:02 -0700 (Sat, 17 Sep 2011) | 4 lines

More natural mouse picking in software mode, closer to "what's under the cursor
is picked" but still not perfect. In particular, sometimes a wrong wall is
selected, and sprites don't get picked through portals. As a rule of thumb,
don't be too far away from the objects you're modifying in 3D mode.
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FixEngine
Already listed in build 2030

More natural mouse picking in software mode, closer to "what's under the cursor

Philipp Kutin (Helixhorned) 17 Sep 2011, 07:26 UTC−7 r2030

is picked" but still not perfect. In particular, sometimes a wrong wall is selected, and sprites don't get picked through portals. As a rule of thumb, don't be too far away from the objects you're modifying in 3D mode.