EDuke32 Changelog Unofficial archive

Build 2028

16 September 2011 · 1 commit by 1 author · SVN

Builds by month 276 builds

  1. Jan

  2. Feb

  3. Mar

  4. Apr

  5. May

  6. Jun

  7. Jul

  8. Aug

  9. Sep

  10. Oct

  11. Nov

  12. Dec

Original log file · 20110916-2028.txt
------------------------------------------------------------------------
r2028 | helixhorned | 2011-09-16 12:17:48 -0700 (Fri, 16 Sep 2011) | 3 lines

Three-way clipping in Mapster32 (still toggled with 'N): on and off as
before, and additionally a mode that doesn't clip against masked walls
and sprites.
------------------------------------------------------------------------
r2027 | helixhorned | 2011-09-15 12:31:44 -0700 (Thu, 15 Sep 2011) | 2 lines

In the editor, when rescaling the texture after dragging a wall-point, also
traverse the TROR neighbors.
------------------------------------------------------------------------
Engine

Three-way clipping in Mapster32 (still toggled with 'N): on and off as

Philipp Kutin (Helixhorned) 16 Sep 2011, 12:17 UTC−7 r2028

before, and additionally a mode that doesn't clip against masked walls and sprites.

Engine
Already listed in build 2027

In the editor, when rescaling the texture after dragging a wall-point, also

Philipp Kutin (Helixhorned) 15 Sep 2011, 12:31 UTC−7 r2027

traverse the TROR neighbors.