EDuke32 Changelog Archivio non ufficiale

Build 1924

29 giugno 2011 · 1 commit di 1 autore · SVN

Build per mese 155 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20110629-1924.txt
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r1924 | helixhorned | 2011-06-29 12:57:05 -0700 (Wed, 29 Jun 2011) | 5 lines

* Fix usage of uninitialized array (\!), which could result in TROR connections being deleted at random when deleting sectors. I guess this is a sign of approaching senility :(
* When dragging highlighted sprites, do a setsprite() after each position update. This way, they won't end up on the wrong level
* TROR support for SE 31 and 32 in-game, example provided in test map
* some uncommited stuff for TROR: SE 6/14

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r1923 | helixhorned | 2011-06-27 03:55:08 -0700 (Mon, 27 Jun 2011) | 1 line

make min. resolution 320x200 (Hendricks266's request)
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FixEngine

* Fix usage of uninitialized array (\!), which could result in TROR connections being deleted at random when deleting sectors. I guess this is a sign of approaching senility :(

Philipp Kutin (Helixhorned) 29 giu 2011, 12:57 UTC−7 r1924

* When dragging highlighted sprites, do a setsprite() after each position update. This way, they won't end up on the wrong level * TROR support for SE 31 and 32 in-game, example provided in test map * some uncommited stuff for TROR: SE 6/14