Original log file · 20110522-1892.txt
------------------------------------------------------------------------
r1892 | helixhorned | 2011-05-22 14:52:22 -0700 (Sun, 22 May 2011) | 13 lines
Polymost:
* rudimentary TROR support
* free mixing of multi- and single-tile pskies
* Don't cull models behind you. That is, treat them like floor sprites in that respect. This way large models like corpses don't disappear from the view unexpectedly.
Classic:
* tweak the last row and column of the translucency table so that e.g. a transparent sprite against a FANSPRITE wall doesn't show up purple (only if Duke3D table is found)
Misc.:
* fixes TROR-nextwall corruption when deleting sectors
* tile selector 'goto' now has also completion
* I forgot a file for the non-OpenGL build last time
------------------------------------------------------------------------
r1891 | terminx | 2011-05-19 19:34:41 -0700 (Thu, 19 May 2011) | 2 lines
Fix some CON compile errors I introduced in r1857
------------------------------------------------------------------------
FixEngine
Polymost:
* rudimentary TROR support
* free mixing of multi- and single-tile pskies
* Don't cull models behind you. That is, treat them like floor sprites in that respect. This way large models like corpses don't disappear from the view unexpectedly.
Classic:
* tweak the last row and column of the translucency table so that e.g. a transparent sprite against a FANSPRITE wall doesn't show up purple (only if Duke3D table is found)
Misc.:
* fixes TROR-nextwall corruption when deleting sectors
* tile selector 'goto' now has also completion
* I forgot a file for the non-OpenGL build last time
FixCON
Already listed in build
1891
Fix some CON compile errors I introduced in r1857