EDuke32 Changelog Unofficial archive

Build 1839

11 March 2011 · 1 commit by 1 author · SVN

Builds by month 47 builds

Original log file · 20110311-1839.txt
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r1839 | plagman | 2011-03-11 00:01:43 -0800 (Fri, 11 Mar 2011) | 5 lines

MD3 export script for Blender, based off the XReal hosted one and modified to
not prompt you for shader paths, collapsed into a single file and to avoid
transforming normals. This might break for rotations, but I don't think such
transforms should happen with a straight import from ASE -> export to MD3.

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r1838 | plagman | 2011-03-10 20:55:02 -0800 (Thu, 10 Mar 2011) | 2 lines

Blender ASE: fix animation import.

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MD3 export script for Blender, based off the XReal hosted one and modified to

Pierre-Loup A. Griffais (Plagman) 11 Mar 2011, 00:01 UTC−8 r1839

not prompt you for shader paths, collapsed into a single file and to avoid transforming normals. This might break for rotations, but I don't think such transforms should happen with a straight import from ASE -> export to MD3.