EDuke32 Changelog Unofficial archive

Build 1817

3 March 2011 · 1 commit by 1 author · SVN

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Original log file · 20110303-1817.txt
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r1817 | plagman | 2011-03-03 07:57:42 +0100 (Thu, 03 Mar 2011) | 1 line

Slight tweak to the main loop to be more interactive when the game code runs really slow (as opposed to the renderer).
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r1816 | helixhorned | 2011-03-02 22:21:47 +0100 (Wed, 02 Mar 2011) | 1 line

New sector selection mode in 2d mode: if RCtrl is pressed when releasing RAlt, then instead of the sector having to be contained in the rectangle, the mouse pointer must be inside a sector to be selected. This way it's easy to select sectors with arbitrary shapes. Set ops work independently of it, too.  Also some annoyance fixes with sprite movement.
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FixEngine
Already listed in build 1816

New sector selection mode in 2d mode: if RCtrl is pressed when releasing RAlt, then instead of the sector having to be contained in the rectangle, the mouse pointer must be inside a sector to be selected. This way it's easy to select sectors with arbitrary shapes. Set ops work independently of it, too. Also some annoyance fixes with sprite movement.

Philipp Kutin (Helixhorned) 2 Mar 2011, 22:21 UTC+1 r1816