EDuke32 Changelog Unofficial archive

Build 1704

26 August 2010 · 3 commits by 1 author · SVN

Builds by month 100 builds

Original log file · 20100826-1704.txt
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r1704 | plagman | 2010-08-26 08:27:57 -0700 (Thu, 26 Aug 2010) | 1 line

Re-tie initial SDL mouse grabbing to DEBUGGINGAIDS.
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r1703 | plagman | 2010-08-26 08:27:16 -0700 (Thu, 26 Aug 2010) | 1 line

Correctly (I hope) handle the zoom argument of rotatesprite when drawing HUD models in Polymer.
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r1702 | plagman | 2010-08-26 08:24:12 -0700 (Thu, 26 Aug 2010) | 1 line

Add a few debug cvars for development purposes.
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r1701 | helixhorned | 2010-08-26 06:50:09 -0700 (Thu, 26 Aug 2010) | 1 line

Fixes various issues with selecting: sectors and duplicating them many times in a row, sprites and then deleting some of them (also adds set union ['] and difference [;] to RSHIFT); adds the ability to move all selected sprites in the XY plane in 3d mode with SHIFT-LMB and align to the grid in an absolute fashion with CTRL.
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FixEngine
Already listed in build 1701

Fixes various issues with selecting: sectors and duplicating them many times in a row, sprites and then deleting some of them (also adds set union ['] and difference [;] to RSHIFT); adds the ability to move all selected sprites in the XY plane in 3d mode with SHIFT-LMB and align to the grid in an absolute fashion with CTRL.

Philipp Kutin (Helixhorned) 26 Aug 2010, 06:50 UTC−7 r1701