EDuke32 Changelog Archivio non ufficiale

Build 1704

26 agosto 2010 · 3 commit di 1 autore · SVN

Build per mese 276 build

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  2. feb

  3. mar

  4. apr

  5. mag

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  7. lug

  8. ago

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  11. nov

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File di log originale · 20100826-1704.txt
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r1704 | plagman | 2010-08-26 08:27:57 -0700 (Thu, 26 Aug 2010) | 1 line

Re-tie initial SDL mouse grabbing to DEBUGGINGAIDS.
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r1703 | plagman | 2010-08-26 08:27:16 -0700 (Thu, 26 Aug 2010) | 1 line

Correctly (I hope) handle the zoom argument of rotatesprite when drawing HUD models in Polymer.
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r1702 | plagman | 2010-08-26 08:24:12 -0700 (Thu, 26 Aug 2010) | 1 line

Add a few debug cvars for development purposes.
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r1701 | helixhorned | 2010-08-26 06:50:09 -0700 (Thu, 26 Aug 2010) | 1 line

Fixes various issues with selecting: sectors and duplicating them many times in a row, sprites and then deleting some of them (also adds set union ['] and difference [;] to RSHIFT); adds the ability to move all selected sprites in the XY plane in 3d mode with SHIFT-LMB and align to the grid in an absolute fashion with CTRL.
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FixEngine
Già presente nella build 1701

Fixes various issues with selecting: sectors and duplicating them many times in a row, sprites and then deleting some of them (also adds set union ['] and difference [;] to RSHIFT); adds the ability to move all selected sprites in the XY plane in 3d mode with SHIFT-LMB and align to the grid in an absolute fashion with CTRL.

Philipp Kutin (Helixhorned) 26 ago 2010, 06:50 UTC−7 r1701