EDuke32 Changelog Unofficial archive

Build 1701

26 August 2010 · 1 commit by 1 author · SVN

Builds by month 47 builds

Original log file · 20100826-1701.txt
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r1701 | helixhorned | 2010-08-26 06:50:09 -0700 (Thu, 26 Aug 2010) | 1 line

Fixes various issues with selecting: sectors and duplicating them many times in a row, sprites and then deleting some of them (also adds set union ['] and difference [;] to RSHIFT); adds the ability to move all selected sprites in the XY plane in 3d mode with SHIFT-LMB and align to the grid in an absolute fashion with CTRL.
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r1700 | plagman | 2010-08-21 12:04:37 -0700 (Sat, 21 Aug 2010) | 1 line

Fix wrong interpretation of SPREXT_NOTMD that would cause it to assume the flag was set whenever any flag was set, causing the models to switch on and off in Duke Plus with Polymer.
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FixEngine

Fixes various issues with selecting: sectors and duplicating them many times in a row, sprites and then deleting some of them (also adds set union ['] and difference [;] to RSHIFT); adds the ability to move all selected sprites in the XY plane in 3d mode with SHIFT-LMB and align to the grid in an absolute fashion with CTRL.

Philipp Kutin (Helixhorned) 26 Aug 2010, 06:50 UTC−7 r1701
FixEngine
Already listed in build 1700

Fix wrong interpretation of SPREXT_NOTMD that would cause it to assume the flag was set whenever any flag was set, causing the models to switch on and off in Duke Plus with Polymer.

Pierre-Loup A. Griffais (Plagman) 21 Aug 2010, 12:04 UTC−7 r1700