EDuke32 Changelog Unofficial archive

Build 1683

3 August 2010 · 1 commit by 1 author · SVN

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Original log file · 20100803-1683.txt
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r1683 | helixhorned | 2010-08-03 15:21:13 -0700 (Tue, 03 Aug 2010) | 1 line

m32script: added BUILD functions getclosestcol and divscale, made 2d drawing commands accept VGA-palette colors (-1 through -255) in addition to editor colors, made 2d mode show Polymer SE light outlines
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r1682 | helixhorned | 2010-08-03 10:45:44 -0700 (Tue, 03 Aug 2010) | 1 line

added m32_autoexec.cfg execution on startup of mapster32 (like autoexec.cfg for the game); in 3d mode: shift-pgup/pgdn -> alt-pgup/pgdn for 2-sided walls
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m32script EngineCON

added BUILD functions getclosestcol and divscale, made 2d drawing commands accept VGA-palette colors (-1 through -255) in addition to editor colors, made 2d mode show Polymer SE light outlines

Philipp Kutin (Helixhorned) 3 Aug 2010, 15:21 UTC−7 r1683
Engine
Already listed in build 1682

added m32_autoexec.cfg execution on startup of mapster32 (like autoexec.cfg for the game); in 3d mode: shift-pgup/pgdn -> alt-pgup/pgdn for 2-sided walls

Philipp Kutin (Helixhorned) 3 Aug 2010, 10:45 UTC−7 r1682