Original log file · 20100320-1619.txt
------------------------------------------------------------------------ r1619 | terminx | 2010-03-18 02:10:43 -0700 (Thu, 18 Mar 2010) | 2 lines fix array read/write commands ------------------------------------------------------------------------ r1618 | terminx | 2010-03-17 00:40:13 -0700 (Wed, 17 Mar 2010) | 1 line ------------------------------------------------------------------------ r1617 | terminx | 2010-03-14 17:06:48 -0700 (Sun, 14 Mar 2010) | 2 lines further animlib improvements... like the previous commits, this probably speeds up playback of giant .anm files on very slow systems (handhelds like the Dingoo, etc) ------------------------------------------------------------------------ r1616 | helixhorned | 2010-03-14 08:49:03 -0700 (Sun, 14 Mar 2010) | 1 line fixes line numbering in CONs ------------------------------------------------------------------------ r1615 | terminx | 2010-03-14 04:42:13 -0700 (Sun, 14 Mar 2010) | 1 line ------------------------------------------------------------------------ r1614 | terminx | 2010-03-14 04:15:53 -0700 (Sun, 14 Mar 2010) | 1 line ------------------------------------------------------------------------ r1613 | helixhorned | 2010-03-12 15:28:10 -0800 (Fri, 12 Mar 2010) | 1 line Ups entering of sprite extra in 3d mode from 1024 to 65536. Also a toy for tinkering with tints in mapster. ------------------------------------------------------------------------ r1612 | terminx | 2010-03-11 22:21:06 -0800 (Thu, 11 Mar 2010) | 1 line ------------------------------------------------------------------------
further animlib improvements... like the previous commits, this probably speeds up playback of giant .anm files on very slow systems (handhelds like the Dingoo, etc)
fixes line numbering in CONs
Ups entering of sprite extra in 3d mode from 1024 to 65536. Also a toy for tinkering with tints in mapster.
Already listed in build 1612