EDuke32 Changelog Archivio non ufficiale

Build 1556

6 dicembre 2009 · 5 commit di 2 autori · SVN

Build per mese 16 build

File di log originale · 20091206-1556.txt
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r1556 | plagman | 2009-12-06 23:17:33 -0800 (Sun, 06 Dec 2009) | 1 line

Don't cache sector parallaxing information in _prwalls. This fixes a bug where setting floor/ceiling parallaxing bits in the editor doesn't parallax the corresponding walls right away.
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r1555 | plagman | 2009-12-06 23:04:57 -0800 (Sun, 06 Dec 2009) | 1 line

Correct ceiling palette and shade validation in Polymer. That fix prevents changes to a ceiling palettes or shade from being ignored until the sector gets otherwise invalidated.
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r1554 | plagman | 2009-12-06 23:01:44 -0800 (Sun, 06 Dec 2009) | 1 line

Proper editor picking code for Polymer. Also fixes a bunch of tabs that MSVC snuck in polymer.c.
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r1553 | plagman | 2009-12-05 21:46:48 -0800 (Sat, 05 Dec 2009) | 1 line

Don't change the CWD to the eduke32.exe directory on Windows. EDuke32 now searches the CWD for data files on all platforms.
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r1552 | terminx | 2009-12-05 01:22:43 -0800 (Sat, 05 Dec 2009) | 2 lines

Ball-busting true client-server multiplayer prototype/alpha/whatever

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r1551 | plagman | 2009-12-02 23:37:34 -0800 (Wed, 02 Dec 2009) | 1 line

Don't rely on repeating texture samplers to flip polymer sprites and request clamped textures for sprite textures. Fixes bug 2869362.
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FixEngine

Don't cache sector parallaxing information in _prwalls. This fixes a bug where setting floor/ceiling parallaxing bits in the editor doesn't parallax the corresponding walls right away.

Pierre-Loup A. Griffais (Plagman) 6 dic 2009, 23:17 UTC−8 r1556
FixEngine

Correct ceiling palette and shade validation in Polymer. That fix prevents changes to a ceiling palettes or shade from being ignored until the sector gets otherwise invalidated.

Pierre-Loup A. Griffais (Plagman) 6 dic 2009, 23:04 UTC−8 r1555
FixEngine
Già presente nella build 1551

Don't rely on repeating texture samplers to flip polymer sprites and request clamped textures for sprite textures. Fixes bug 2869362.

Pierre-Loup A. Griffais (Plagman) 2 dic 2009, 23:37 UTC−8 r1551