EDuke32 Changelog Archivio non ufficiale

Build 10600

16 dicembre 2024 · 6 commit di 1 autore · GIT

Build per mese 318 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20241216-10600.txt
commit d384b22aca067a5d92f89f4eb0060496a20ea3e5
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Wed Aug 28 14:35:01 2024 -0700

    Windows: SDL 2.30.10

commit 4f58b06b5f0ef3fb25bfc1ea391ce6c4d3b031ea
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Tue Nov 19 13:25:44 2024 -0800

    engine: fix RELEASE=0 build with GCC 14.x

commit 5a6310c0fd158010c95749aeb2c26fa2e74652d5
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Tue Nov 19 13:25:18 2024 -0800

    engine: update xxhash to 2bf8313b934633b2a5b7e8fd239645b85e10c852

commit b1afe3fc9de7b74204af117d9b2417019f19464f
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Mon Oct 28 14:13:20 2024 -0700

    engine: update libdivide to e72d8272fef23d9cbec3039fd313258be336e514

commit 99fe6c418db57b76d3ad68ec4380670d50cbd1bd
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Tue Oct 15 19:33:56 2024 -0700

    Update gamecontrollerdb.txt

commit 1a16eedc22ea50576560e96531d3806814765be4
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Wed Aug 28 09:45:44 2024 -0700

    mimalloc: update to 30640233a182210c3e8b4c8381d53786d4cbb352

See https://voidpoint.io/terminx/eduke32 for more details.