EDuke32 Changelog Archivio non ufficiale

Build 10422

3 settembre 2023 · 1 commit di 1 autore · GIT

Build per mese 138 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20230903-10422.txt
commit 6a08b3500ccab26cd2b47f2ae313b02e667981b9
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Sun Sep 3 21:28:17 2023 +0200

    Duke3D: Improvements to A_RadiusDamage()
    
    - Add TROR-awareness in similar fashion to clipmove() and hitscan()
    - Continue scanning walls to damage even if MAXDAMAGESECTORS is reached
    - Increase MAXDAMAGESECTORS from 128 to 256

See https://voidpoint.io/terminx/eduke32 for more details.
Duke3D Engine

Improvements to A_RadiusDamage()

Dino Bollinger 3 set 2023, 21:28 UTC+2 6a08b35

- Add TROR-awareness in similar fashion to clipmove() and hitscan() - Continue scanning walls to damage even if MAXDAMAGESECTORS is reached - Increase MAXDAMAGESECTORS from 128 to 256