EDuke32 Changelog Unofficial archive

Build 10321

2 July 2023 · 9 commits by 2 authors · GIT

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Original log file · 20230702-10321.txt
commit 5e55626963681c363131fe5df8f7533fee2b9a21
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Wed Jun 21 03:22:25 2023 +0200

    Duke3D: Always write boardfilename to savefile, and set app title on save load.

commit 8c30602fe7a13cbd09dbe2bc15d86d5d7898757b
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Sun Jul 2 17:28:28 2023 +0200

    Makefile: Fix FURY=1 build removing the "obj/fury/" folder after linking.
    
    This bug was introduced in 36af1bb2 and caused the subsequent mapster32
    linking to fail. The obj dump folder now has "_dump" as suffix.
    
    For regular duke3d builds, this temp folder had the name "obj/eduke32",
    and hence did not conflict with the "obj/duke3d" folder.

commit 81ecca8de90da813397f3e5baa221d5d024c5a00
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Sun Jun 25 22:48:51 2023 -0500

    Fix crash on init with microprofile when GL is not available at runtime

commit 5b9f30815d8ab0da2563b1354218de539f99a8fb
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Sun Jun 25 22:28:29 2023 -0500

    Fix crash on exit when GL is not available at runtime

commit 3dde3d2b1538521874576933f8a18f6874216e0c
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Sun Jun 25 22:18:50 2023 -0500

    Fix crash on `setrendermode 3` when GL is not available at runtime

commit 61012661953addb87a601fd497ee2ae22e72efb4
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Thu Jun 22 14:10:33 2023 -0500

    More bitmap_size

commit b43197f857760fd8f13954ebea7e8242062acf59
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Thu Jun 22 13:06:02 2023 -0500

    compat.h: Implement WARN_UNUSED_RESULT macro for MSVC

commit 786e5ff13c333003b6ac12bdd0e5b69a6571c8f1
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Thu Jun 22 13:01:26 2023 -0500

    compat.h: Update EDUKE32_PREDICT_* macros

commit 9a34331cc3ecf26b495f32b9ea11dda09a06a120
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Thu Jun 22 12:54:40 2023 -0500

    compat.h: Add EDUKE32_ICC_PREREQ macro

See https://voidpoint.io/terminx/eduke32 for more details.
Build system FixEngine

Fix FURY=1 build removing the "obj/fury/" folder after linking.

Dino Bollinger 2 Jul 2023, 17:28 UTC+2 8c30602

This bug was introduced in 36af1bb2 and caused the subsequent mapster32 linking to fail. The obj dump folder now has "_dump" as suffix. For regular duke3d builds, this temp folder had the name "obj/eduke32", and hence did not conflict with the "obj/duke3d" folder.