File di log originale · 20220427-10036.txt
commit fa3d67841e4a8bc0bbd4b57ed01c4952fac04219
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Wed Apr 27 19:44:07 2022 +0200
Engine: Save voxmodels in texcache to reduce startup delay in Polymost
commit b51e7acb8c98d21ef4d083f5a8bdb5a22ea1a5ee
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Wed Apr 27 17:26:55 2022 +0200
Engine: Fix texcache discovering index files in search paths if texcache.index doesn't exist in the cwd
Resolved by creating the index file before trying to read from it
commit 4e85f36a4787978b2e3d3e134229b169b661022c
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Wed Apr 27 20:18:05 2022 +0200
Duke3D: Make standalone build gamefunc names available in non-standalone builds as well
Fixes issues when launching Fury with synthesis eduke32 builds
See https://voidpoint.io/terminx/eduke32 for more details.
Fix texcache discovering index files in search paths if texcache.index doesn't exist in the cwd
Resolved by creating the index file before trying to read from it
Make standalone build gamefunc names available in non-standalone builds as well
Fixes issues when launching Fury with synthesis eduke32 builds