Fix viewscreens being permanently deactivated after loading a save
Also decreases MAXUSERTILES to (MAXTILES - 256) to ensure the tilespace used by the viewscreens isn't encroached on by user tiles.
20 April 2022 · 1 commit by 1 author · GIT
commit f54d79619655cc47b6deacfb1300984bce8957b1
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date: Wed Apr 20 22:59:46 2022 +0200
Duke3D: Fix viewscreens being permanently deactivated after loading a save
Also decreases MAXUSERTILES to (MAXTILES - 256) to ensure the tilespace
used by the viewscreens isn't encroached on by user tiles.
See https://voidpoint.io/terminx/eduke32 for more details.
Also decreases MAXUSERTILES to (MAXTILES - 256) to ensure the tilespace used by the viewscreens isn't encroached on by user tiles.