EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2011 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 45 builds · 49 commits

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January 2011 5 builds · 7 commits

Build 1786

31 Jan 2011 · 1 commit · 1 author SVN
Open build
  • General

    Oops, missed a segment when applying the patch from bioman by hand

    TerminX r1786 31 Jan, 10:16 Fix

Build 1785

30 Jan 2011 · 1 commit · 1 author SVN
Open build
  • General

    Patch from bioman to fix an issue with static linking GTK and to correct the alignment of the fullscreen checkbox in the startup window when building with POLYMER=0

    TerminX r1785 30 Jan, 20:13 FixEngine

Build 1763

15 Jan 2011 · 3 commits · 1 author SVN
Open build
  • General

    Add "Bstrstr" to compat header

    TerminX r1763 15 Jan, 18:51
  • General

    Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL

    TerminX r1762 15 Jan, 18:50 Engine
  • General

    Switch back to using GL_COMPRESSED_RGB_ARB and GL_COMPRESSED_RGBA_ARB instead of explicitly asking for DXT1 and DXT5 (maybe fix white boxes on ATI?), change check for Radeon X1xxx cards to work on mobile cards with different GL_RENDERER strings

    TerminX r1761 15 Jan, 18:45 Fix