Build 1594
SVN-
General
Very few actual changes... mostly formatting fixes from astyle
SVN handles and Git names are merged into one person.
Very few actual changes... mostly formatting fixes from astyle
More nedmalloc updates, possibly fix win32 mouse death at ~10 fps or less, fix dummytile crash, more untested multiplayer changes... different enet channels for different types of traffic in order to eliminate latency due to the occasional reliable packet getting dropped, therefore causing a hitch in the flow of unreliable movement packets on the same channel, remove mmulti API from engine in favor of having everything in game land
Fix building with MSVC
Clean out remaining changes from tree... this is mostly crap like variable name cleanup
Update nedmalloc, fix loading tiles from .art files contained in a .zip, workaround GCC 4.4.x squarerotatetile() miscompilation issue
more semi-tested multiplayer changes and sound callback fix