EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2017 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 56 builds · 195 commits

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August 2017 2 builds · 7 commits

Build 6437

27 Aug 2017 · 9 commits · 2 authors SVN
Open build
  • General

    Add a few 2560 x XXXX modes to the default video modes added to the various lists

    TerminX r6437 27 Aug, 03:20
  • General

    Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.

    TerminX r6436 27 Aug, 03:20 Engine
  • General

    Ignore video modes with resolutions less than 640x480 or with aspect ratios taller than around 4:3 when populating the mode lists used in the startup window and menus. Sorry to the two guys still using nasty 5:4 1280x1024 monitors in 2017; you'll have to set your resolution using the console now.

    TerminX r6435 27 Aug, 03:20
  • General

    Tweak Polymost z-fighting avoidance code

    TerminX r6434 27 Aug, 03:20 Engine
  • General

    Expose "show2dsector" to CON

    TerminX r6433 27 Aug, 03:20 CON
Open the build to see all 9 commits

July 2017 18 builds · 52 commits

Build 6372

20 Jul 2017 · 1 commit · 1 author SVN
Open build
  • General

    Another attempt at fixing the problems caused by my recent changes to gamearrays

    TerminX r6372 20 Jul, 01:57 FixCON

Build 6359

11 Jul 2017 · 2 commits · 1 author SVN
Open build
  • General

    Fix issue with changing settings in the startup window

    TerminX r6359 11 Jul, 21:10 Fix
  • General

    "qputs" alias for "redefinequote"

    TerminX r6358 11 Jul, 21:10

Build 6357

10 Jul 2017 · 2 commits · 1 author SVN
Open build
  • General

    More array work: support for reading and writing the new array types from disk. Not tested.

    TerminX r6357 10 Jul, 21:03
  • General

    Syntax changes for gamevar and gamearray declarations:

    TerminX r6356 10 Jul, 21:02 CON
    Show details

    Gamevar: default value and flags are now optional. A var declared without a value will default to 0 and a var declared without flags will default to global. Multiple flags can now be stacked one after another in a var declaration, and the most useful ones (GAMEVAR_PERPLAYER, GAMEVAR_PERACTOR, GAMEVAR_NODEFAULT, and GAMEVAR_NORESET) are now pre-defined tokens for easy use. Gamearray: flags field now allows stacking of multiple flags as described above. Arrays can now be defined with specific data types, including int16_t, uint8_t, and a new bit-packed boolean data type. The tokens GAMEARRAY_RESTORE, GAMEARRAY_INT16, GAMEARRAY_UINT8, and GAMEARRAY_BOOLEAN are pre-defined for use of this feature. This is all still pretty experimental.

Build 6347

8 Jul 2017 · 8 commits · 1 author SVN
Open build
  • General

    Allow scripts to change MAXSPRITESONSCREEN before calls to drawrooms() and friends

    TerminX r6347 8 Jul, 12:42
  • General

    Check constants before THISACTOR in Gv_GetManyVars(). Seems much more likely to be true.

    TerminX r6346 8 Jul, 12:42
  • General

    Revise some CON VM error messages for consistency. Upgrade a couple of CON VM errors to a new critical error type which pops up a dialog box when the error is encountered. If you've been writing crappy scripts that spam "divide by zero!" errors into the log that you've been ignoring, you're gonna have a bad time.

    TerminX r6345 8 Jul, 12:41 CON
  • General

    Reduce MAXSPRITESONSCREEN from 4096 to 2048. Email me if you have a map so poorly designed that this actually breaks something!

    TerminX r6344 8 Jul, 12:41
  • General

    Some work on CON arrays. Hopefully nothing is broken!

    TerminX r6343 8 Jul, 12:41 FixCON
Open the build to see all 8 commits

Build 6337

7 Jul 2017 · 1 commit · 1 author SVN
Open build
  • General

    Fix out of bounds write caused by memset call missed when tilesiz was changed from vec2_t to vec2s_t

    TerminX r6337 7 Jul, 18:48 Fix

Build 6332

6 Jul 2017 · 9 commits · 2 authors SVN
Open build
  • General

    Combine CONTROL_KeyBinds and CONTROL_MouseBinds

    TerminX r6328 written 4 Jul 2017
  • General

    More command line parameter help text cleanup

    TerminX r6327 written 4 Jul 2017
  • General

    Revise the error message for the default case in VM_Execute()

    TerminX r6326 written 4 Jul 2017
  • General

    Add OSD_PROTECTED flag, set when gamefunc_Show_Console has been undefined from CON. Currently just requires you hold down shift when pressing the console key to open the console.

    TerminX r6325 written 4 Jul 2017 CON
  • General

    "Keyboard Keys" -> "Key Configuration"

    TerminX r6324 written 4 Jul 2017
Open the build to see all 9 commits