EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2011 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 45 builds · 49 commits

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March 2011 17 builds · 18 commits

Build 1841

12 Mar 2011 · 1 commit · 1 author SVN
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  • General

    Disable texture compression when ATI's horrible OpenGL implementation is detected

    TerminX r1841 12 Mar, 08:37 Engine

Build 1829

4 Mar 2011 · 2 commits · 1 author SVN
Open build
  • General

    Fix a couple of warnings when building with SDL 1.3

    TerminX r1829 4 Mar, 23:17 Fix
  • General

    <Roma_Loom> TerminX: have you ever considered to make fire with pal 1 cast blueish light instead of default?

    TerminX r1828 4 Mar, 23:15
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    <TerminX> sure, I can do that

Build 1823

4 Mar 2011 · 1 commit · 1 author SVN
Open build
  • General

    Add a couple more resolutions to the table in baselayer.c and add the compile date and time to eduke32.log

    TerminX r1823 4 Mar, 11:09

Build 1820

4 Mar 2011 · 1 commit · 1 author SVN
Open build
  • General

    Consolidate POLYMOST preprocessor define into USE_OPENGL, remove SUPERBUILD preprocessor define, add additional mode to neartag() to skip sprite searches and speed up processing (and enable for CON_OPERATE), fix issue with nearby single instance sounds not playing due to out of range sounds blocking their playback, fix issue with settings.cfg being reset to default bindings when running a mod that specifies its own cfg base name, improve CON structure member interface read/write performance, fix a bug with CON "move" pointer validation

    TerminX r1820 4 Mar, 09:50 FixEngineCON

February 2011 3 builds · 4 commits