Build 1855
SVN-
General
Fix this fuckery: http://forums.duke4.net/index.php?showtopic=3646
SVN handles and Git names are merged into one person.
Fix this fuckery: http://forums.duke4.net/index.php?showtopic=3646
Don't return the "out of memory" error code from daskinloader() if kplib reports either of the dimensions are 0. Instead, return the generic failure code.
angry nerd rage
Update s_buildDate in preparation for an update of http://eduke32.com/VERSION and eduke32_current.zip
SDL 1.3 fixes
Disable texture compression when ATI's horrible OpenGL implementation is detected
fix mikesnd
piss on music in savegames
Fix a couple of warnings when building with SDL 1.3
<Roma_Loom> TerminX: have you ever considered to make fire with pal 1 cast blueish light instead of default?
<TerminX> sure, I can do that
Update nedmalloc.dll and fix undesirable FIRE/FIRE2 and COOLEXPLOSION1 behavior from http://forums.duke4.net/index.php?showtopic=2961&st=90&start=90
a couple of multiplayer fixes
Add the svn revision to the version string in Mapster32
Add a couple more resolutions to the table in baselayer.c and add the compile date and time to eduke32.log
Use svn revision numbers in synthesis build strings
Consolidate POLYMOST preprocessor define into USE_OPENGL, remove SUPERBUILD preprocessor define, add additional mode to neartag() to skip sprite searches and speed up processing (and enable for CON_OPERATE), fix issue with nearby single instance sounds not playing due to out of range sounds blocking their playback, fix issue with settings.cfg being reset to default bindings when running a mod that specifies its own cfg base name, improve CON structure member interface read/write performance, fix a bug with CON "move" pointer validation
fix monumental fuckup in r1805 that broke pretty much every EDuke32 mod ever
MSVC build fix
fix win32 build
Multiplayer improvements