EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 556 builds · 2,286 commits

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January 2015 6 builds · 32 commits

Build 4908

11 Jan 2015 · 4 commits · 1 author SVN
Open build
  • General

    Fix compiler warnings

    TerminX r4908 11 Jan, 17:54 Fix
  • General

    Fix undefined behavior in Polymost

    TerminX r4907 11 Jan, 17:54 FixEngine
  • General

    Disable mouse input affecting the menu when the console is down. This code is awful, because I am an awful man.

    TerminX r4906 11 Jan, 17:54
  • General

    Crash fix

    TerminX r4905 11 Jan, 17:53 Fix

Build 4904

10 Jan 2015 · 7 commits · 1 author SVN
Open build
  • fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.

    TerminX r4904 10 Jan, 20:56 FixEngine
  • General

    Introduce "twalltype" for temporary uses of walltype where using wall_tracker_hook() would be invalid. This is similar to "tspritetype" and fixes a bunch of problems in the editor that cropped up when changing the tracker sanity checks to an assert that only exists in debug builds (branching upon any write to a sprite, sector or wall had an unacceptable impact on performance).

    TerminX r4903 10 Jan, 20:56 FixEngine
  • General

    Questionable CON changes and optimizations. <3

    TerminX r4902 10 Jan, 20:56 CON
  • General

    Fix Mapster32 bug where pressing "O" on a sprite twice would corrupt your map due to unchecked use of hitscan results.

    TerminX r4901 10 Jan, 20:55 FixEngine
  • General

    Place the current loading percentage into RETURN for EVENT_DISPLAYLOADINGSCREEN.

    TerminX r4900 10 Jan, 20:55 CON
Open the build to see all 7 commits

Build 4897

10 Jan 2015 · 10 commits · 1 author SVN
Open build
  • General

    Faster/better optimized access to game structures from C-CON.

    TerminX r4897 10 Jan, 20:54 CON
  • General

    Support r_windowpositioning in 8-bit.

    TerminX r4896 10 Jan, 20:53
  • General

    Clean up/refactor a few gamevar related functions based on building as C++/C99 and some interesting articles I read about how GCC and Clang optimize switches. Worth a few FPS here.

    TerminX r4895 10 Jan, 20:53 CON
  • General

    Minor cleanup and formatting changes. DONT_BUILD.

    TerminX r4894 10 Jan, 20:53
  • General

    Make FORCE_INLINE aware of DISABLE_INLINING. DONT_BUILD.

    TerminX r4893 10 Jan, 20:53
Open the build to see all 10 commits

November 2014 2 builds · 39 commits

Build 4777

28 Nov 2014 · 81 commits · 3 authors SVN
Open build
  • General

    Fix MinGW build. DONT_BUILD.

    TerminX r4754 written 22 Nov 2014 Fix
  • General

    Fixups to sync WIP SDL refactor up with r4738. DONT_BUILD.

    TerminX r4753 written 22 Nov 2014
  • General

    Minor cleanups, mostly just formatting. DONT_BUILD.

    TerminX r4752 written 22 Nov 2014
  • General

    Add missing "break" to M_RunMenuInput(), revert android gltexapplyprops() menu fuckery. DONT_BUILD.

    TerminX r4751 written 22 Nov 2014 Fix
  • General

    Fix _FORTIFY_SOURCE redefinition warning on Ubuntu's patched versions of GCC. DONT_BUILD.

    TerminX r4750 written 22 Nov 2014 Fix
Open the build to see all 81 commits

July 2014 2 builds · 11 commits

Build 4536

5 Jul 2014 · 9 commits · 1 author SVN
Open build
  • General

    WIP OSD refactor, committing now before it stops applying cleanly to current svn. This shouldn't break anything in an obvious or major way.

    TerminX r4536 5 Jul, 17:12
  • General

    Looks like another MSVC build fix

    TerminX r4535 5 Jul, 17:11 Fix
  • General

    Add sdl_inc.h to VS project

    TerminX r4534 5 Jul, 17:11
  • General

    I don't even remember which platform this fixes building on... probably MSVC. Cleaning out my tree.

    TerminX r4533 5 Jul, 17:11 Fix
  • General

    MSVC build fix

    TerminX r4532 5 Jul, 17:11 Fix
Open the build to see all 9 commits

Build 4527

5 Jul 2014 · 2 commits · 1 author SVN
Open build
  • General

    lround for MSVC

    TerminX r4527 5 Jul, 17:09
  • General

    Enable -usecwd for Mapster32 on Windows (same functionality as EDuke32)

    TerminX r4526 5 Jul, 17:09 Engine

April 2014 7 builds · 17 commits

Build 4445

17 Apr 2014 · 7 commits · 1 author SVN
Open build
  • General

    User-configurable security monitor refresh delay (r_camrefreshdelay)

    TerminX r4445 17 Apr, 13:00
  • General

    This seems to need SDL_MAIN_HANDLED in some configurations... not sure why yet.

    TerminX r4444 17 Apr, 13:00
  • General

    Update to ENet git commit 518144338dd2d55192446e5ef37bc2eb97fe9bc8

    TerminX r4443 17 Apr, 12:59
  • General

    Move DO_FREE_AND_NULL macro to compat.h

    TerminX r4442 17 Apr, 12:58
  • General

    Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes.

    TerminX r4441 17 Apr, 12:58
Open the build to see all 7 commits

Build 4433

12 Apr 2014 · 3 commits · 1 author SVN
Open build
  • General

    Partial Android support cleanup. I actually have no idea if this even compiles ;)

    TerminX r4433 12 Apr, 01:45
  • General

    Clean up sdlayer a bit

    TerminX r4432 12 Apr, 01:45
  • General

    Clamp macros for floats

    TerminX r4431 12 Apr, 01:45

Build 4425

6 Apr 2014 · 2 commits · 1 author SVN
Open build
  • General

    Add "osdscale", allowing the console text to be resized anywhere from 1-4x. It's a float because that seemed more useful to Android, where this will probably be hooked up to a slider (its intended usage).

    TerminX r4425 6 Apr, 23:17
  • General

    Credits menu update for Android

    TerminX r4424 6 Apr, 23:17

Build 4411

1 Apr 2014 · 1 commit · 1 author SVN
Open build
  • General

    Fix my mangled rev.h commit from a while back. I guess I forgot to revert it because it didn't break synthesis. :)

    TerminX r4411 1 Apr, 12:43 Fix

March 2014 5 builds · 10 commits

Build 4400

27 Mar 2014 · 1 commit · 1 author SVN
Open build
  • General

    SDL 2.0.3 (plus a MinGW build fix that didn't make 2.0.3) for Windows builds.

    TerminX r4400 27 Mar, 20:42 Fix

Build 4388

22 Mar 2014 · 4 commits · 1 author SVN
Open build
  • General

    Upgrade ENet library

    TerminX r4388 22 Mar, 02:27
  • General

    Add xxHash (https://code.google.com/p/xxhash/), a faster alternative to CRC32, and implement it in a few places. This is around 20-30% faster than CRC32 for me (it's also implemented into the "fileinfo" console command, so you can test for yourselves). I didn't have time to gather up all of the files supported by the startup window so this isn't used there yet. Additionally, this is by the same author as the LZ4 compression library we already use.

    TerminX r4387 22 Mar, 02:26
  • General

    Some basic changes for Android support. DONT_BUILD.

    TerminX r4386 22 Mar, 02:25
  • General

    Widespread use of ARRAY_SIZE macro.

    TerminX r4385 22 Mar, 02:25

February 2014 4 builds · 7 commits