EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 556 builds · 2,286 commits

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Commit details:

September 2016 5 builds · 8 commits

August 2016 2 builds · 29 commits

Build 5839

26 Aug 2016 · 28 commits · 1 author SVN
Open build
  • General

    Fix a memory leak in CON_RESIZEARRAY. This commit also includes an inconsequential dozen or so lines of formatting changes I had done when I stumbled across the bug.

    TerminX r5839 26 Aug, 18:42 Fix
  • General

    Add "string" alias for "definequote" and "print" alias for "quote".

    TerminX r5838 26 Aug, 18:42
  • General

    Fix a couple of gcc 6.x warnings.

    TerminX r5837 26 Aug, 18:42 Fix
  • General

    Fix a software mode crash bug involving bad animation flags set on tiles

    TerminX r5836 26 Aug, 18:42 Fix
  • General

    More readability cleanup. DONT_BUILD.

    TerminX r5835 26 Aug, 18:42
Open the build to see all 28 commits

June 2016 1 build · 1 commit

May 2016 1 build · 8 commits

Build 5728

13 May 2016 · 10 commits · 2 authors SVN
Open build
  • General

    Add CON_CLAMP

    TerminX r5728 13 May, 15:15
  • General

    VS solution update. DONT_BUILD.

    TerminX r5727 13 May, 15:15
  • General

    Fix issue where sometimes hitscan projectile trails weren't spawning

    TerminX r5726 13 May, 15:15 Fix
  • General

    Misc Polymost crap. Improves detection of sprite/wall collisions for z-fighting avoidance

    TerminX r5725 13 May, 15:15 Engine
  • General

    Replace uses of "swap64bit" where "swapdouble" is what is really meant. There is nothing in this to handle potential platforms where sizeof(double) != sizeof(int64_t)

    TerminX r5724 13 May, 15:15
Open the build to see all 10 commits

April 2016 1 build · 6 commits

Build 5700

12 Apr 2016 · 6 commits · 1 author SVN
Open build
  • General

    Revert r5496

    TerminX r5700 12 Apr, 21:04 Fix
  • General

    Tweak nofog, DONT_BUILD.

    TerminX r5699 12 Apr, 21:04
  • General

    Disable prompt to upgrade from the shareware version after 50 runs

    TerminX r5698 12 Apr, 21:04
  • General

    Allow turning off the jetpack or HoloDuke while looking through a security monitor

    TerminX r5697 12 Apr, 21:03
  • General

    Lookup tables for mapping inventory item indexes to icons (and vice versa). DONT_BUILD.

    TerminX r5696 12 Apr, 21:03
Open the build to see all 6 commits

March 2016 3 builds · 21 commits

Build 5670

15 Mar 2016 · 1 commit · 1 author SVN
Open build
  • General

    Make sprite tails and label borders purple if the sprite is blocking.

    TerminX r5670 15 Mar, 15:17 Engine

Build 5669

13 Mar 2016 · 19 commits · 1 author SVN
Open build
  • General

    Fix Mapster32 sprite selection colors when using a tiles.cfg that defines tile groups using colors from the bright half of the original 16-color palette.

    TerminX r5669 13 Mar, 17:08 FixEngine
    Show details

    In layman's terms, this fixes the effect sprites flashing black in 2d mode.

  • General

    Minor change of scope of a couple variables. DONT_BUILD.

    TerminX r5668 13 Mar, 17:07
  • General

    Add .ssi to the list of file extensions loaded automatically when passing a directory with -game_dir

    TerminX r5667 13 Mar, 17:07
  • General

    Fix a bug where cvars of type CVAR_UINT couldn't be set to values larger than a signed int due to clamping by atoi/atol.

    TerminX r5666 13 Mar, 17:07 Fix
  • General

    Play DUKE_GETWEAPON6 in cheat menu

    TerminX r5665 13 Mar, 17:07
Open the build to see all 19 commits

February 2016 7 builds · 24 commits

Build 5606

1 Feb 2016 · 1 commit · 1 author SVN
Open build
  • General

    Pause and resume sounds instead of just stopping them when opening menus or pausing the game.

    TerminX r5606 1 Feb, 22:39

Build 5605

1 Feb 2016 · 8 commits · 1 author SVN
Open build
Open the build to see all 8 commits