EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Maggio 2020 8 build · 64 commit

Build 8928

12 mag 2020 · 22 commit · 1 autore GIT
Apri la build
  • revert Vorbis handling to standard memory allocation instead of cache1d

    TerminX 597dbfa 12 mag, 01:47 Fix
  • clean up classic mode sloped sprite drawing a little

    TerminX 297e5e2 scritto il 11 mag 2020 Engine
  • flip CON_USE_COMPUTED_GOTO dispatch macro logic around so the branch is taken less often

    TerminX 99ca125 scritto il 11 mag 2020
  • change random_angle hack in CON_MOVE to match CON_AI

    TerminX 85bf4c0 scritto il 10 mag 2020
  • zero player return_to_center when setting horizRecenter to false

    TerminX 4022d44 scritto il 10 mag 2020
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Build 8904

5 mag 2020 · 10 commit · 2 autori GIT
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  • Generale

    Merge branch 'AudioLib_ALSAMIDI' into 'master'

    TerminX 0b0e992 5 mag, 14:50
    Mostra dettagli

    audiolib: Import ALSA MIDI support from JFAudioLib and patch through the menu system as appropriate.

    Merge request
    terminx/eduke32!5
  • fix OOB memory access in CON_FOR

    TerminX 02aae94 scritto il 4 mag 2020 Fix
  • set .horizRecenter when handling SK_CENTER_VIEW

    TerminX ef06d8c scritto il 4 mag 2020
    Mostra dettagli

    This seems so obvious that I almost think I intentionally left it out before, but I can't remember why I would have.

  • zero .horizAngleAdjust and .horizSkew after checking playerquitflag instead of before

    TerminX 5b3b3a1 scritto il 4 mag 2020
    Mostra dettagli

    I don't think this actually makes a difference, but it's more consistent.

  • zero .horizSkew in P_DoJetpack()

    TerminX ee44e83 scritto il 4 mag 2020
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Aprile 2020 13 build · 27 commit

Build 8894

30 apr 2020 · 21 commit · 2 autori GIT
Apri la build
  • allow SE_14_SUBWAY_CAR to move STAT_PLAYER sprites

    TerminX 3e43bed scritto il 29 apr 2020 FixEngine
    Mostra dettagli

    Fixes #18.

  • hoist checks for ST_2_UNDERWATER outside of loops in SE_14_SUBWAY_CAR processing

    TerminX af5d96c scritto il 29 apr 2020
  • remove interpolation fixups from subway

    TerminX 71a7f4a scritto il 29 apr 2020
    Mostra dettagli

    These aren't needed anymore after Striker's patch to improve overall interpolation.

  • fix APLAYER radius damage distance calculation regression

    TerminX 0c95661 scritto il 29 apr 2020 Fix
    Mostra dettagli

    Fixes #20.

  • slightly clean up fix16 usage for volume

    TerminX b8c0771 scritto il 25 apr 2020
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Build 8871

21 apr 2020 · 1 commit · 1 autore GIT
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  • Generale

    Derp...

    TerminX 198d5bc 21 apr, 12:41 Fix
    Mostra dettagli

    Probably actually fixes #4. Regardless, I want to note that this is really sub-optimal.

Build 8867

20 apr 2020 · 1 commit · 1 autore GIT
Apri la build
  • Generale

    Fix really stupid error with CON_NULLOP branch detection

    TerminX c2ed7ae 20 apr, 13:22 Fix
    Mostra dettagli

    Fixes #4.

Build 8812

7 apr 2020 · 1 commit · 1 autore GIT
Apri la build
  • Generale

    Fix stupid typo that broke the camera aiming at the enemy that killed you in Duke3D

    TerminX 4af08d4 7 apr, 10:00 Fix

Marzo 2020 8 build · 61 commit

Build 8784

24 mar 2020 · 3 commit · 1 autore SVN
Apri la build
  • Generale

    Update TinySoundFont to 21c07c0bcd702e7adf3db349ac926914b98d17ce

    TerminX r8784 24 mar, 02:18
  • Generale

    Clean up audiolib format detection a little bit

    TerminX r8783 24 mar, 02:18
  • Generale

    Misc audiolib cleanup changes

    TerminX r8782 24 mar, 02:18
    Mostra dettagli

    This was split from another commit to make the other commit clearer. These changes don't really do much of anything.

Build 8778

21 mar 2020 · 8 commit · 1 autore SVN
Apri la build
  • Generale

    Restore previously selected .sf2 filename when the file selector is canceled by pressing esc

    TerminX r8778 21 mar, 05:18
  • Generale

    Remove a bunch of dead code relating to reading and writing configuration data in eduke32.cfg for stuff we don't even support anymore, or that is saved in settings.cfg now instead

    TerminX r8777 21 mar, 05:18
  • Generale

    Move mouse x-scale and y-scale to the main mouse setup menu and get rid of Advanced Mouse

    TerminX r8776 21 mar, 05:18
    Mostra dettagli

    This also normalizes the scale sliders to a displayed range of 0 - 1.0, and adds in_mousexscale and in_mouseyscale cvars to hold the values.

  • Generale

    Update TinySoundFont to 031e4fecc37f8dc59725127941ae3d1f64867ff0

    TerminX r8775 21 mar, 05:18
  • Generale

    Rename SF2_Load() to SF2_LoadBank() and fix the newline at the end of the error message that occurs if passed a bad filename

    TerminX r8774 21 mar, 05:18 Fix
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Build 8770

18 mar 2020 · 2 commit · 1 autore SVN
Apri la build
  • Generale

    Update TinySoundFont to 91c24e1620a8f9c13be1aa21698757e5ad5a95a6

    TerminX r8770 18 mar, 22:29
  • Generale

    Make TinySoundFont effect sample block size configurable via cvar

    TerminX r8769 18 mar, 22:29

Build 8765

17 mar 2020 · 1 commit · 1 autore SVN
Apri la build
  • Generale

    Fix crash in menu file selector when no files OR directories are available to display

    TerminX r8765 17 mar, 17:18 Fix