EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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April 2019 7 builds · 11 commits

Build 7621

30 Apr 2019 · 3 commits · 1 author SVN
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  • General

    Fix polymost_drawtilescreen() to not be improperly affected by globalshade.

    pogokeen r7621 30 Apr, 04:12 Fix
  • General

    Remove enabling/disabling of deprecated GL_TEXTURE_2D in Polymost.

    pogokeen r7620 30 Apr, 04:12 FixEngine
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    For Polymer, temporarily workaround coupling with Polymost and usage of the fixed-function pipeline. Additionally, fix typo in polymost_printtext256().

  • General

    Reduce state changes and fix translucent maskwall depth buffer issue

    pogokeen r7619 30 Apr, 04:12 Fix

Build 7613

19 Apr 2019 · 2 commits · 1 author SVN
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  • General

    Fix depth buffer issue causing translucent sprites to not render properly in Polymost.

    pogokeen r7612 19 Apr, 14:45 FixEngine
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    Use polymost_spriteHasTranslucency() and polymost_maskWallHasTranslucency() to determine if a sprite has translucency. Optimize sprite rendering when in Polymost by only sorting sprites with translucency.

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Build 7552

9 Apr 2019 · 1 commit · 1 author SVN
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  • General

    polymost.cpp: fix fragment shader issue where fullbrights in a texture could affect rendering when u_useColorOnly was enabled

    pogokeen r7552 9 Apr, 14:42 FixEngine

Build 7473

5 Apr 2019 · 3 commits · 1 author SVN
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  • General

    Fix issue where swingdoors would refuse to open or close if an enemy was in front of the door in an overlapping but unrelated/disjoint sector

    pogokeen r7473 5 Apr, 10:45 FixEngine
  • General

    engine.cpp: lintersect(): fix integer overflow and negative case issue

    pogokeen r7472 5 Apr, 10:45 FixEngine
  • General

    Re-introduce earlier lintersect() work that was reverted.

    pogokeen r7471 5 Apr, 10:45 FixEngine
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    engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments. This reverts r7290.

October 2018 2 builds · 3 commits

Build 7067

10 Oct 2018 · 1 commit · 1 author SVN
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  • General

    engine.cpp: fix crash when calling `setrendermode 3` where PolymostProcessVoxels would be called before Polymost is initialized.

    pogokeen r7067 10 Oct, 14:04 FixEngine
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    PolymostProcessVoxels would call videoNextPage during processing which would attempt to render the OSD and lead to a segfault due to Polymost not being properly initialized.

Build 7049

10 Oct 2018 · 2 commits · 1 author SVN
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  • General

    polymost.h: fix order of parameters to match polymost.cpp

    pogokeen r7049 10 Oct, 07:37 FixEngine
  • General

    polymost.cpp: fix lockup bug that would occur with polymost_waitForSubBuffer() when glClientWaitSync consistently returned GL_WAIT_FAILED on certain hardware/drivers.

    pogokeen r7048 10 Oct, 07:37 FixEngine
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    Additionally, fix conditional check for r_persistentStreamBuffer requirements in polymost_glinit().

July 2018 2 builds · 2 commits

Build 6939

14 Jul 2018 · 2 commits · 1 author SVN
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  • General

    Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).

    pogokeen r6939 14 Jul, 14:36 FixEngine
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    When glsurface is available, use GL to upscale the render buffer. Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).

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Build 6937

2 Jul 2018 · 2 commits · 1 author SVN
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  • General

    polymost.cpp: fix rendering for indexed colour textures to match original behaviour when !r_usetileshades or globalflags & GLOBAL_NO_GL_TILESHADES

    pogokeen r6936 2 Jul, 21:29 FixEngine
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    Additionally, fix issue in polymost_setShade() where shade calculation was happening after a check for whether or not the shade needed to be updated.

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June 2018 4 builds · 5 commits

Build 6933

27 Jun 2018 · 1 commit · 1 author SVN
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  • General

    sdlayer.cpp: fix software renderer crash affecting Mapster32 due to improper handling of lockcount in videoBeginDrawing()/videoEndDrawing() when using glsurface

    pogokeen r6933 27 Jun, 19:00 FixEngine

Build 6932

25 Jun 2018 · 2 commits · 1 author SVN
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  • General

    glsurface.h/.cpp: change how the palette is handled and fix tinting/fading

    pogokeen r6932 25 Jun, 07:53 Fix
  • General

    Revert a number of changes from r6929 and r6930 that are no longer necessary.

    pogokeen r6931 25 Jun, 07:53 FixEngine
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    Fix root causes of issues causing crash and black screen in Mapster32 when switching back and forth between 3D & 2D modes

May 2018 6 builds · 7 commits

Build 6907

30 May 2018 · 1 commit · 1 author SVN
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  • General

    engine.cpp: fix issue introduced in r6905 where voxels with fractional scaling would not be handled correctly in Polymost

    pogokeen r6907 30 May, 05:01 FixEngine

Build 6906

26 May 2018 · 1 commit · 1 author SVN
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  • General

    tiles.cpp: fix texcache.cpp:CLEAR_GL_ERRORS() hang on some drivers when trying to create GL textures for tiles when we have no GL context.

    pogokeen r6906 26 May, 15:11 FixEngine
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    This could occur when returning to 2D mode from 3D mode in Mapster32 as videoSet2DMode() does not affect the result of videoGetRenderMode() despite destroying the GL context.

Build 6905

23 May 2018 · 2 commits · 1 author SVN
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  • General

    engine.cpp: fix issue with voxmodel_t voxels not having their scale set properly due to defs being processed before PolymostProcessVoxels()

    pogokeen r6905 23 May, 08:04 FixEngine
  • General

    engine.cpp: fix classicDrawVoxel() positioning bugs by:

    pogokeen r6904 23 May, 08:04 FixEngine
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    +avoid adding the pivot's z offset again after it was already added in classicDrawSprite() +offset the voxel object by half of the voxel object's z size

Build 6888

17 May 2018 · 1 commit · 1 author SVN
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  • General

    polymost_drawpoly(): fix issue where mirrors wouldn't update the depth buffer

    pogokeen r6888 17 May, 15:33 Fix

Build 6886

15 May 2018 · 1 commit · 1 author SVN
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  • General

    engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments.

    pogokeen r6886 15 May, 09:45 FixEngine

Build 6885

8 May 2018 · 1 commit · 1 author SVN
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  • General

    polymost_bindPth(): Fix issue where non-indexed colour, non-hightile textures (including those with polytintflags HICTINT_USEONART or HICTINT_ALWAYSUSEART) would not render correctly while r_useindexedcolortextures is set.

    pogokeen r6885 8 May, 15:47 FixEngine