EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

Commits per year

Select a year to see its builds
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 2 active

Showing 44 builds · 78 commits

Export CSV
Display options
Commit details:

April 2019 7 builds · 10 commits

Build 7473

5 Apr 2019 · 3 commits · 1 author SVN
Open build
  • General

    Fix issue where swingdoors would refuse to open or close if an enemy was in front of the door in an overlapping but unrelated/disjoint sector

    pogokeen r7473 5 Apr, 10:45 FixEngine
  • General

    engine.cpp: lintersect(): fix integer overflow and negative case issue

    pogokeen r7472 5 Apr, 10:45 FixEngine
  • General

    Re-introduce earlier lintersect() work that was reverted.

    pogokeen r7471 5 Apr, 10:45 FixEngine
    Show details

    engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments. This reverts r7290.

October 2018 3 builds · 4 commits

Build 7067

10 Oct 2018 · 1 commit · 1 author SVN
Open build
  • General

    engine.cpp: fix crash when calling `setrendermode 3` where PolymostProcessVoxels would be called before Polymost is initialized.

    pogokeen r7067 10 Oct, 14:04 FixEngine
    Show details

    PolymostProcessVoxels would call videoNextPage during processing which would attempt to render the OSD and lead to a segfault due to Polymost not being properly initialized.

Build 7050

10 Oct 2018 · 1 commit · 1 author SVN
Open build
  • General

    polymost.cpp: temporarily disable experimental r_enablepolymost2 cvar

    pogokeen r7050 10 Oct, 08:08 Engine

Build 7049

10 Oct 2018 · 2 commits · 1 author SVN
Open build
  • General

    polymost.h: fix order of parameters to match polymost.cpp

    pogokeen r7049 10 Oct, 07:37 FixEngine
  • General

    polymost.cpp: fix lockup bug that would occur with polymost_waitForSubBuffer() when glClientWaitSync consistently returned GL_WAIT_FAILED on certain hardware/drivers.

    pogokeen r7048 10 Oct, 07:37 FixEngine
    Show details

    Additionally, fix conditional check for r_persistentStreamBuffer requirements in polymost_glinit().

July 2018 3 builds · 5 commits

Build 6960

30 Jul 2018 · 1 commit · 1 author SVN
Open build
  • General

    polymost.cpp/glsurface.cpp: Don't print shader compile status to the console on success.

    pogokeen r6960 30 Jul, 16:01 Engine

Build 6939

14 Jul 2018 · 2 commits · 1 author SVN
Open build
  • General

    Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).

    pogokeen r6939 14 Jul, 14:36 FixEngine
    Show details

    When glsurface is available, use GL to upscale the render buffer. Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).

  • General

    sdlayer.cpp: Don't destroy window resouces if switching between software rendering on glsurface and Polymost/Polymer

    pogokeen r6938 14 Jul, 14:36 Engine

Build 6937

2 Jul 2018 · 2 commits · 1 author SVN
Open build
  • General

    polymost.cpp: make c_wrapThreshold consistent between POLYMOST1_BASIC_FRAGMENT_SHADER_CODE and POLYMOST1_EXTENDED_FRAGMENT_SHADER_CODE

    pogokeen r6937 2 Jul, 21:29 Engine
  • General

    polymost.cpp: fix rendering for indexed colour textures to match original behaviour when !r_usetileshades or globalflags & GLOBAL_NO_GL_TILESHADES

    pogokeen r6936 2 Jul, 21:29 FixEngine
    Show details

    Additionally, fix issue in polymost_setShade() where shade calculation was happening after a check for whether or not the shade needed to be updated.

June 2018 4 builds · 5 commits

Build 6933

27 Jun 2018 · 1 commit · 1 author SVN
Open build
  • General

    sdlayer.cpp: fix software renderer crash affecting Mapster32 due to improper handling of lockcount in videoBeginDrawing()/videoEndDrawing() when using glsurface

    pogokeen r6933 27 Jun, 19:00 FixEngine

Build 6922

13 Jun 2018 · 5 commits · 1 author SVN
Open build
  • General

    sdlayer.cpp: don't alter desktop composition using win_setvideomode() if we're creating an SDL window for rendering GL

    pogokeen r6920 13 Jun, 12:15 Engine
  • General

    When OpenGL is available, prefer using the new glsurface to blit the classic renderer's 8-bit buffer to the screen.

    pogokeen r6919 13 Jun, 12:15 Engine
Open the build to see all 5 commits

May 2018 5 builds · 6 commits

Build 6907

30 May 2018 · 1 commit · 1 author SVN
Open build
  • General

    engine.cpp: fix issue introduced in r6905 where voxels with fractional scaling would not be handled correctly in Polymost

    pogokeen r6907 30 May, 05:01 FixEngine

Build 6906

26 May 2018 · 1 commit · 1 author SVN
Open build
  • General

    tiles.cpp: fix texcache.cpp:CLEAR_GL_ERRORS() hang on some drivers when trying to create GL textures for tiles when we have no GL context.

    pogokeen r6906 26 May, 15:11 FixEngine
    Show details

    This could occur when returning to 2D mode from 3D mode in Mapster32 as videoSet2DMode() does not affect the result of videoGetRenderMode() despite destroying the GL context.

Build 6905

23 May 2018 · 2 commits · 1 author SVN
Open build
  • General

    engine.cpp: fix issue with voxmodel_t voxels not having their scale set properly due to defs being processed before PolymostProcessVoxels()

    pogokeen r6905 23 May, 08:04 FixEngine
  • General

    engine.cpp: fix classicDrawVoxel() positioning bugs by:

    pogokeen r6904 23 May, 08:04 FixEngine
    Show details

    +avoid adding the pivot's z offset again after it was already added in classicDrawSprite() +offset the voxel object by half of the voxel object's z size

Build 6886

15 May 2018 · 1 commit · 1 author SVN
Open build
  • General

    engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments.

    pogokeen r6886 15 May, 09:45 FixEngine

Build 6885

8 May 2018 · 1 commit · 1 author SVN
Open build
  • General

    polymost_bindPth(): Fix issue where non-indexed colour, non-hightile textures (including those with polytintflags HICTINT_USEONART or HICTINT_ALWAYSUSEART) would not render correctly while r_useindexedcolortextures is set.

    pogokeen r6885 8 May, 15:47 FixEngine

April 2018 1 build · 1 commit

Build 6822

8 Apr 2018 · 1 commit · 1 author SVN
Open build
  • General

    Temporarily remove the option to enable texture filtering when building with EDUKE32_STANDALONE until indexed colour texture rendering supports filtering.

    pogokeen r6822 8 Apr, 12:41 Engine

March 2018 2 builds · 5 commits

Build 6787

22 Mar 2018 · 4 commits · 1 author SVN
Open build
  • General

    menus.cpp: disable palette emulation menu options when in Polymost and r_useindexedcolortextures is 1

    pogokeen r6787 22 Mar, 00:13 Engine
  • General

    menus.cpp: Allow setting anisotropy when not in Polymost regardless of whether r_useindexedcolortextures is set

    pogokeen r6786 22 Mar, 00:13 Engine
  • General

    polymost.cpp: fix shadeFactor not being set properly for non-indexed colour textures

    pogokeen r6784 22 Mar, 00:13 FixEngine
Open the build to see all 4 commits

Build 6777

21 Mar 2018 · 2 commits · 1 author SVN
Open build
  • center texel fetches for palette lookups and add various optimizations related to indexed texture changes

    pogokeen r6777 21 Mar, 13:41 Engine
  • General

    Polymost palette-indexed texture rendering

    pogokeen r6776 21 Mar, 13:41 Engine

February 2018 5 builds · 11 commits

Build 6698

26 Feb 2018 · 1 commit · 1 author SVN
Open build
  • General

    polymost.cpp: fix polymost_dorotatesprite() issue where sprites could be rendered with fractional positions and sizes leading to GL filtering imperfections.

    pogokeen r6698 26 Feb, 03:26 FixEngine