Build 7902
SVN-
General
Tweak map start message printed to the log
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General
ext updates
SVN handles and Git names are merged into one person.
Tweak map start message printed to the log
ext updates
Allow MOUSEINACTIVECONDITIONAL when out of menu. Fixes left clicking screens.
Add CONTROL_ClearAllButtons
Remove RTS names from standalone builds
definecheatdescription
Move cheat descriptions from menus.cpp to cheats.cpp
Add I_GeneralTrigger as a combination of Advance and Return and use it for skipping screens so that Esc works.
ext loading
update esv exts
new special purpose gamevar flag
Don't lock out cheats in skill 4 if FURY
This may be my worst commit ever.
Fix warnings in sjson
Add sjson to project
Expose the current episode and skill selection in ud.m_volume_number and ud.m_player_skill while in their respective menus
Implement "usermap" music definition slot
Accept "." as meaning "do nothing to this slot"
Print extern declaration when generating .cpp from .glsl
Use std::numeric_limits instead of float.h
polymost1Frag.glsl: Fix warning C7572: OpenGL requires extension names to begin with 'GL_'
Tweak build process messages when building objects from .glsl files
Fix compilation of linklist.h in C++11 mode with clang
Tweak previous commit so clipmove takes precedence over getzrange
Fix an OG Duke bug where projectiles would bounce off the tops of sprites instead of registering a hit
Fix issue with shader compilation
Fix sequential GNUmakefile build
Fix macOS -Wdeprecated-declarations warnings
Add support for E0LXY to game defs music token
Fix OOB access in polymost_spriteHasTranslucency
Fix OOB access in clipmove
Fix use-after-frees in Vorbis, FLAC, XA decoding
Fix -Wparentheses
Fix -Wuninitialized
Fix -Wlto-type-mismatch
SW, KenBuild: Populate the default resolution values from the current desktop settings
Fix -Waggressive-loop-optimizations
Fix extern "C" error in kplib.h affecting the Build tools
Fix compilation failure in wad2map.cpp
Fix startup crashes
Engine function rename casualties
Take a crack at the editor's ExtPostStartupWindow
Patch from NY00123: Fix the black editor cursor in Polymost bug
Patch from NY00123: Fix for transparency in the tile selection view, in Polymost
Patch from NY00123: Fix sprite insertions in the 2D-3D editor window
Patch from Nuke.YKT: Allocate voxel VBOs on video mode change
Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost
Includes "Fix screen tilt regression on mirror rendering"
Rename net.* to network.*
Fix some GL ES compilation issues in polymost.cpp
Add buildvfs_fopen_write_text
Long-term we will need to replace all uses of "\n" in string literals printed to disk.
Add CLEAR and KP_CLEAR to the SDL key translation table as synonyms for KP_5