EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2020 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 2 active

Showing 25 builds · 173 commits

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March 2020 4 builds · 14 commits

February 2020 3 builds · 53 commits

Build 8659

28 Feb 2020 · 17 commits · 1 author SVN
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Build 8629

10 Feb 2020 · 9 commits · 1 author SVN
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  • SW

    Activate engine compatibility

    Hendricks266 r8629 10 Feb, 22:35 Engine
  • General

    Backport engine compatibility variable from NBlood/Rednukem/PCExhumed

    Hendricks266 r8628 10 Feb, 22:35 Engine
  • SW

    Don't restart the music when loading a save playing the same track

    Hendricks266 r8627 10 Feb, 22:35
  • SW

    Add handleevents to end credits

    Hendricks266 r8626 10 Feb, 22:35
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    From JFSW commit 0c651743f8371fade0231e9c3206ca25e6ae5269

  • SW

    Fix potential blank 3DR logo

    Hendricks266 r8625 10 Feb, 22:35 Fix
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    From JFSW commit 18d1c68893693e68d0ce7d41bd1eacbec5655d4f

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January 2020 1 build · 39 commits