EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Visualizzate 478 build · 2.322 commit

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Luglio 2019 10 build · 19 commit

Build 7798

16 lug 2019 · 4 commit · 1 autore SVN
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  • Generale

    polymost1Frag.glsl: Fix warning C7572: OpenGL requires extension names to begin with 'GL_'

    Hendricks266 r7798 16 lug, 01:38 FixEngine
  • Generale

    Tweak build process messages when building objects from .glsl files

    Hendricks266 r7797 16 lug, 01:38
  • Generale

    Fix compilation of linklist.h in C++11 mode with clang

    Hendricks266 r7796 16 lug, 01:38 Fix
  • Generale

    Tweak previous commit so clipmove takes precedence over getzrange

    Hendricks266 r7795 16 lug, 01:38 Engine

Build 7794

16 lug 2019 · 1 commit · 1 autore SVN
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  • Generale

    Fix an OG Duke bug where projectiles would bounce off the tops of sprites instead of registering a hit

    Hendricks266 r7794 16 lug, 00:00 FixEngine

Giugno 2019 1 build · 10 commit

Build 7743

25 giu 2019 · 86 commit · 3 autori SVN
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  • Generale

    Fix macOS -Wdeprecated-declarations warnings

    Hendricks266 r7688 scritto il 1 giu 2019 Fix
  • Generale

    Add support for E0LXY to game defs music token

    Hendricks266 r7687 scritto il 27 mag 2019
  • Generale

    Fix OOB access in polymost_spriteHasTranslucency

    Hendricks266 r7686 scritto il 26 mag 2019 Fix
  • Generale

    Fix OOB access in clipmove

    Hendricks266 r7685 scritto il 26 mag 2019 FixEngine
  • Fix use-after-frees in Vorbis, FLAC, XA decoding

    Hendricks266 r7684 scritto il 26 mag 2019 Fix
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Aprile 2019 4 build · 69 commit

Build 7566

9 apr 2019 · 14 commit · 1 autore SVN
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Build 7543

7 apr 2019 · 46 commit · 1 autore SVN
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Build 7497

7 apr 2019 · 7 commit · 1 autore SVN
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  • Generale

    Patch from NY00123: Fix the black editor cursor in Polymost bug

    Hendricks266 r7497 7 apr, 13:56 FixEngine
  • Generale

    Patch from NY00123: Fix for transparency in the tile selection view, in Polymost

    Hendricks266 r7496 7 apr, 13:56 FixEngine
  • Generale

    Patch from NY00123: Fix sprite insertions in the 2D-3D editor window

    Hendricks266 r7495 7 apr, 13:56 FixEngine
  • Generale

    Patch from Nuke.YKT: Allocate voxel VBOs on video mode change

    Hendricks266 r7494 7 apr, 13:56 Engine
  • Generale

    Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost

    Hendricks266 r7493 7 apr, 13:56 FixEngine
    Mostra dettagli

    Includes "Fix screen tilt regression on mirror rendering"

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Marzo 2019 3 build · 5 commit

Build 7395

10 mar 2019 · 3 commit · 1 autore SVN
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  • Generale

    Fix some GL ES compilation issues in polymost.cpp

    Hendricks266 r7395 10 mar, 23:06 FixEngine
  • Generale

    Add buildvfs_fopen_write_text

    Hendricks266 r7394 10 mar, 23:06
    Mostra dettagli

    Long-term we will need to replace all uses of "\n" in string literals printed to disk.

  • Generale

    Add CLEAR and KP_CLEAR to the SDL key translation table as synonyms for KP_5

    Hendricks266 r7393 10 mar, 23:06

Build 7359

1 mar 2019 · 1 commit · 1 autore SVN
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  • Generale

    Add buildvfs, abstraction layer for file I/O.

    Hendricks266 r7359 1 mar, 00:51
    Mostra dettagli

    Currently it passes calls through to the system libraries as before. Also adds an incomplete implementation on PhysFS.

Febbraio 2019 3 build · 9 commit

Build 7358

27 feb 2019 · 6 commit · 1 autore SVN
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  • CON

    Implement a new VM dispatch method using an explicit jump table

    Hendricks266 r7358 27 feb, 23:21 CON
    Mostra dettagli

    Most of this patch is by pogokeen.

  • CON

    Macro-ize CON keyword tokens in gamedef.h and gameexec.cpp

    Hendricks266 r7357 27 feb, 23:21 CON
    Mostra dettagli

    Most of this patch is by pogokeen.

  • CON

    Move five missed opcodeless keywords down in gamedef.h

    Hendricks266 r7356 27 feb, 23:21 CON
  • CON

    #ifdef out deactivated stuff that should not be half-in, half-out

    Hendricks266 r7355 27 feb, 23:21 CON
  • Generale

    Clean up unused warnings

    Hendricks266 r7354 27 feb, 23:21
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Build 7347

21 feb 2019 · 1 commit · 1 autore SVN
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  • Generale

    Rename "textures" to "texturecache" and "textures.cache" to "texturecache.index"

    Hendricks266 r7347 21 feb, 19:40
    Mostra dettagli

    This avoids conflicts with folders named "textures", such as in World Tour. Thanks to enderandrew for the observation.

Gennaio 2019 1 build · 3 commit

Novembre 2018 1 build · 2 commit

Build 7140

4 nov 2018 · 2 commit · 1 autore SVN
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  • Generale

    Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp.

    Hendricks266 r7140 4 nov, 23:28
    Mostra dettagli

    This eliminates the hackiness of libcache1d.so (now libkzlw.so) and CACHE1D_COMPRESS_ONLY.

  • Generale

    Refresh BUILDLIC copyright headers

    Hendricks266 r7139 4 nov, 23:28

Ottobre 2018 1 build · 2 commit

Agosto 2018 1 build · 2 commit

Luglio 2018 1 build · 10 commit

Build 6955

22 lug 2018 · 10 commit · 1 autore SVN
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  • Generale

    Create P_GetOverheadPal() and restore the DOS definition of it.

    Hendricks266 r6955 22 lug, 19:56 Engine
    Mostra dettagli

    DOS: the player sprite's pal (including pants color and frozenness), unaffected by sector floor pal what the code had for some reason: the sector's floor pal, neglecting the nofloorpal bit, frozenness, and the player's pants color I contend that it is okay for the automap sprite to ignore the sector's color for map legibility purposes.

  • Generale

    Factor out P_GetKneePal().

    Hendricks266 r6954 22 lug, 19:56
  • Generale

    Clean up variables in overhead map player sprite draw code.

    Hendricks266 r6953 22 lug, 19:56 Engine
  • Make some non-functional changes for clarity in Menu_RunInput_EntryRange*_Movement.

    Hendricks266 r6952 22 lug, 19:56
  • Generale

    Fix -Wformat-overflow warnings

    Hendricks266 r6951 22 lug, 19:55 Fix
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