EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Ottobre 2016 7 build · 41 commit

Build 5905

20 ott 2016 · 6 commit · 1 autore SVN
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  • SDL 2.0.5

    Hendricks266 r5905 scritto il 19 ott 2016
  • Don't set the window icon from code if we are linked with SDL >= 2.0.5 on Windows, since it will now automatically use the first icon in the exe.

    Hendricks266 r5904 scritto il 19 ott 2016
  • Add EDUKE32_SDL_LINKED_PREREQ macro.

    Hendricks266 r5903 scritto il 19 ott 2016
  • Disable Windows thread naming because it interferes with debugging.

    Hendricks266 r5902 scritto il 19 ott 2016
  • Generale

    Implement "divscale" and "scalevar" (scale()) in C-CON and "scalevar" in M32script.

    Hendricks266 r5901 scritto il 19 ott 2016 CON
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Build 5899

14 ott 2016 · 11 commit · 1 autore SVN
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Build 5888

9 ott 2016 · 13 commit · 2 autori SVN
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  • Generale

    GL .blend support.

    Hendricks266 r5888 9 ott, 00:55 Engine
    Mostra dettagli

    Consult me if you are interested in this feature. TODO: Polymer.

  • Generale

    In 8-bit, change the precedence of .alpha and .blend.

    Hendricks266 r5887 9 ott, 00:55 Engine
    Mostra dettagli

    Previously: Non-zero alpha stacked with cstat translucency in an imitation of Polymost, potentially clobbering .blend if alphatabs are used. Now: If cstat translucency is active, .alpha is ignored.

  • Generale

    Cosmetic changes to some blend/alpha related code.

    Hendricks266 r5886 9 ott, 00:55
  • Don't unpause sounds when exiting the menu back to a Game Paused state.

    Hendricks266 r5880 scritto il 2 ott 2016
  • Remove the Polymer aspect ratio option, as it was always broken, and I don't know what purpose it has besides configuring non-square pixel stretching, which we have a long way to go in terms of configuring anyway.

    Hendricks266 r5879 scritto il 2 ott 2016 FixEngine
    Mostra dettagli

    Use r_pr_customaspect from the console instead.

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Settembre 2016 5 build · 23 commit

Build 5871

16 set 2016 · 11 commit · 1 autore SVN
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  • Generale

    Fix erroneous display of MESSAGES: ON when it should be OFF.

    Hendricks266 r5871 16 set, 14:58 Fix
  • Generale

    Fix TEST_SYNC_KEY macro to always return 1 or 0.

    Hendricks266 r5870 16 set, 14:55 Fix
  • Allow an invocation like `make CC=clang-3.8` to work properly.

    Hendricks266 r5869 16 set, 14:55
  • Generale

    Fix undefined behavior: null pointer passed as argument which is declared to never be null

    Hendricks266 r5868 16 set, 14:55 Fix
  • Generale

    Loop optimizations in screencapture

    Hendricks266 r5867 16 set, 14:55
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Build 5857

8 set 2016 · 3 commit · 1 autore SVN
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  • Generale

    Finish what r5484 started but got reverted in r5723. Cstat 1024 now works properly in Polymost without causing any side effects in Classic. It remains unimplemented in Polymer.

    Hendricks266 r5857 8 set, 20:12 FixEngine
  • Generale

    Reinstitute the cosmetic cleanups that should have been a separate commit from r5484 and were reverted in r5723.

    Hendricks266 r5856 8 set, 20:12 Fix
  • Generale

    Fix MIDI playback on Windows, broken in r5817.

    Hendricks266 r5855 8 set, 20:12 Fix
    Mostra dettagli

    The main fix here is GET_NEXT_EVENT.

Build 5852

5 set 2016 · 6 commit · 1 autore SVN
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  • Generale

    Fix warning: signed and unsigned type in conditional expression [-Wsign-compare]

    Hendricks266 r5852 5 set, 19:15 Fix
  • Generale

    Fix a bug in r5826 regarding display of the WWII GI rocket launcher.

    Hendricks266 r5851 5 set, 19:15 Fix
  • Generale

    Add bit 1 to action flags: use the viewpoint's position relative to the actor when calculating which rotation to display, instead of the viewpoint's angle, for viewtypes 2/3/4/8. 5/7 already do this.

    Hendricks266 r5850 5 set, 19:15
  • CON

    Add an optional sixth parameter, a flags bitfield, to action definitions. Bump BYTEVERSION.

    Hendricks266 r5849 5 set, 19:15 CON
  • Generale

    Enumify stuff having to do with action parameters.

    Hendricks266 r5848 5 set, 19:15
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Agosto 2016 1 build · 4 commit

Build 5844

29 ago 2016 · 5 commit · 2 autori SVN
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  • Generale

    Satisfy warning: this 'if' clause does not guard... [-Wmisleading-indentation]

    Hendricks266 r5843 scritto il 28 ago 2016
    Mostra dettagli

    DONT_BUILD.

  • Generale

    Fix warning: logical 'and' of equal expressions [-Wlogical-op]

    Hendricks266 r5842 scritto il 28 ago 2016 Fix
    Mostra dettagli

    DONT_BUILD.

  • Generale

    Fix warning: left shift of negative value [-Wshift-negative-value]

    Hendricks266 r5841 scritto il 28 ago 2016 Fix
    Mostra dettagli

    DONT_BUILD.

  • Fix simple_array operator[] parameter type.

    Hendricks266 r5840 scritto il 28 ago 2016 Fix
    Mostra dettagli

    DONT_BUILD.

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Giugno 2016 3 build · 14 commit

Build 5771

4 giu 2016 · 6 commit · 1 autore SVN
Apri la build
  • Generale

    Revert r5658. This fixes the disappearing chaingun problem.

    Hendricks266 r5771 4 giu, 21:46 Fix
  • GL

    In uploadtexture, don't assume that a non-masking texture can safely be sent to the driver without the alpha channel.

    Hendricks266 r5770 4 giu, 21:46
  • Fix the oversight in handling tspr->extra from r5400 by setting it to zero in polymer_scansprites.

    Hendricks266 r5769 4 giu, 21:46 FixEngine
  • Generale

    Remove trailing whitespace from anything we don't need to rebase from an upstream.

    Hendricks266 r5768 4 giu, 21:46
  • Generale

    Add some preprocessor checks on the output format to the asm.

    Hendricks266 r5767 4 giu, 21:46
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Build 5765

2 giu 2016 · 4 commit · 1 autore SVN
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Maggio 2016 6 build · 53 commit

Build 5761

29 mag 2016 · 5 commit · 1 autore SVN
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  • Generale

    Remove unnecessary asm unprotection of ylookup[].

    Hendricks266 r5761 29 mag, 14:11
  • Generale

    Clean up self-modifying assembly unprotection and add PROT_EXEC to mprotect() calls.

    Hendricks266 r5760 29 mag, 14:11 Fix
    Mostra dettagli

    This fixes NOASM=0 under OS X.

  • Clean up creation of SDL_Renderer and provide information about the process to the log.

    Hendricks266 r5759 29 mag, 14:11
  • Generale

    Clean up fallback video mode attempt code in order to fix at least three bugs.

    Hendricks266 r5758 29 mag, 14:11 Fix
  • Generale

    A small patch from rhoenie to make our source compatible with the Intel C Compiler.

    Hendricks266 r5757 29 mag, 14:11
    Mostra dettagli

    Our makefile would need more setup and I currently don't have any means of testing.

Build 5756

22 mag 2016 · 28 commit · 1 autore SVN
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Build 5718

5 mag 2016 · 2 commit · 1 autore SVN
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  • Generale

    A quick hack so that Mapster can load more pre-v7 PALETTE.DAT files.

    Hendricks266 r5718 5 mag, 12:50 Engine
  • Generale

    Some stuff for using clang to build on Android. DONT_BUILD.

    Hendricks266 r5717 scritto il 4 mag 2016

Build 5716

3 mag 2016 · 9 commit · 1 autore SVN
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  • Generale

    Enable LIBDIVIDE_USE_SSE2 under x86_64 builds or if the binary is built with SSE2 optimizations.

    Hendricks266 r5716 3 mag, 17:25
  • Generale

    GL ES: Interpreting glGetError as always meaning "this internal texture format doesn't work" is too dangerous to keep in the live code (not to mention wasteful). Move it to a new and improved Polymost_InitDummyTexture, now called Polymost_DetermineTextureFormatSupport.

    Hendricks266 r5715 3 mag, 17:25
  • Factor out the ETC block preparation by moving the ETC function decision from Polymost_SendTexToDriver into Polymost_PickETCFunction.

    Hendricks266 r5714 3 mag, 17:25 Engine
  • Allow compressed ART tiles (r_texcompr 2) to be cached.

    Hendricks266 r5713 3 mag, 17:25 Engine
  • Generale

    You'll Cowards Don't Even Indent

    Hendricks266 r5712 3 mag, 17:25
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Build 5707

2 mag 2016 · 7 commit · 1 autore SVN
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  • Generale

    Small tweaks to Android.mk.

    Hendricks266 r5707 2 mag, 11:29
  • Generale

    Add a hack so that when exit() is called on Android, we instead longjmp to main() and return from there.

    Hendricks266 r5706 2 mag, 11:29
  • Add "artquality" subtoken to textures, model skins, and skyboxes, which grants the texture HICR_ARTIMMUNITY. In effect, this implies "nodownsize" and signals that texture compression would be undesirable, but okay using r_texcompr mode 2 (aggressive).

    Hendricks266 r5705 2 mag, 11:29 Engine
  • Generale

    In polymost_glinit, pass a dummy 4x4 texture to uploadtexture in order to detect what compressed texture formats are acceptable without wasting time compressing the first texture it encounters, such as the 3D Realms screen, in case the graphics chip won't take it.

    Hendricks266 r5704 2 mag, 11:29
  • This seems like a bugfix.

    Hendricks266 r5703 2 mag, 11:29 Fix
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Aprile 2016 2 build · 3 commit

Build 5694

5 apr 2016 · 2 commit · 1 autore SVN
Apri la build
  • Fix shading on ART tiles with fullbrights displayed without masking, such as on a whitewall.

    Hendricks266 r5694 5 apr, 20:07 FixEngine
  • Adjust the way bottom edges are clipped in rotatesprite to better handle tall text, or text with long Q tails.

    Hendricks266 r5693 5 apr, 20:07