EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2014 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 24 builds · 69 commits

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December 2014 6 builds · 15 commits

Build 4814

13 Dec 2014 · 14 commits · 2 authors SVN
Open build
  • Wii

    Fix build. DONT_BUILD.

    Hendricks266 r4808 written 9 Dec 2014 Fix
  • General

    Fix building with `make -B`. (`make veryclean` is now obsolete.) DONT_BUILD.

    Hendricks266 r4807 written 9 Dec 2014 Fix
  • General

    Fix building the Build Tools. DONT_BUILD.

    Hendricks266 r4806 written 9 Dec 2014 Fix
  • BSD

    Fix the previous commit. DONT_BUILD.

    Hendricks266 r4805 written 8 Dec 2014 Fix
  • General

    Fix a warning with Linux/GTK2. DONT_BUILD.

    Hendricks266 r4803 written 8 Dec 2014 Fix
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November 2014 2 builds · 16 commits

Build 4784

30 Nov 2014 · 7 commits · 2 authors SVN
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  • General

    Fix names of savegames. DONT_BUILD.

    Hendricks266 r4781 written 29 Nov 2014 Fix
  • General

    Fix displaying a savegame preview shot when in OpenGL and/or when the selected slot is empty. DONT_BUILD.

    Hendricks266 r4780 written 29 Nov 2014 FixEngine
  • General

    Menu structure revision. Structs reordered to eliminate slop. MenuGroup_t eliminated. MenuPos_t split into MenuMenuFormat_t and MenuEntryFormat_t. DROIDMENU build fixed. DONT_BUILD.

    Hendricks266 r4778 written 29 Nov 2014 Fix
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Build 4777

28 Nov 2014 · 81 commits · 3 authors SVN
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  • General

    Fix the crash in the ASM relating to the dynamic allocation of ylookup.

    Hendricks266 r4777 28 Nov, 22:30 Fix
  • General

    Fix mousewheel under SDL 1.2. DONT_BUILD.

    Hendricks266 r4775 28 Nov, 19:21 Fix
  • General

    Fix POLYMER=0 GTK C++ build. DONT_BUILD.

    Hendricks266 r4773 28 Nov, 18:29 FixEngine
  • GTK

    Fix warnings and errors related to the banners. DONT_BUILD.

    Hendricks266 r4770 28 Nov, 15:47 Fix
  • General

    Fix C/GTK2/SDL1.2 build. DONT_BUILD.

    Hendricks266 r4769 28 Nov, 00:30 Fix
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August 2014 1 build · 2 commits

July 2014 2 builds · 6 commits

Build 4552

22 Jul 2014 · 14 commits · 1 author SVN
Open build
  • General

    Fix Synthesis (at least partially).

    Hendricks266 r4552 22 Jul, 23:04 Fix
  • General

    Re-add $(abspath ...) wrapping to libdirs to try and fix Synthesis.

    Hendricks266 r4551 22 Jul, 18:48 Fix
  • General

    Three Mac patches from rhoenie:

    Hendricks266 r4548 22 Jul, 04:19 Fix
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    -sdlayer: Apple and GTK are not mutually exclusive. -Makefile.common: Specify WITHOUT_GTK?=1 by default. -Makefile: Limit linking with the QuickTime framework to OS X 10.6 and below. One fix from me: -osxbuild.sh: Fix building tools.

  • General

    Apply unpackssi_64bit_fix.patch from Gentoo Linux, with modifications.

    Hendricks266 r4544 22 Jul, 04:18 Fix
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  • General

    Lunatic fixes:

    Hendricks266 r4540 written 10 Jul 2014 Fix
    Show details

    1 compiler error. 2 compiler warnings. 1 runtime warning. Note that at this time, CPLUSPLUS=1 LUNATIC=1 fails to build due to C++ function mangling, and Win64 Lunatic crashes. DONT_BUILD.

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Build 4538

6 Jul 2014 · 2 commits · 1 author SVN
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  • General

    Extend ebacktrace in two ways.

    Hendricks266 r4538 6 Jul, 15:38 FixEngine
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    1. The application must specify its proper name and technical name. Instead of eduke32_or_mapster32.crash.log, we now have eduke32.crash.log and mapster32.crash.log. 2. The exception handler will display a message box informing the user of a crash and requesting they send in the crash log. The box has three options: "Quit", the DLL's current behavior, "Continue", which passes the exception to the next handler, and "Ignore", which resumes execution immediately. These should allow the user to skip bogus exceptions picked up by ebacktrace, such as one I get with my laptop that causes EDuke32 no issues.

Open the build to see all 2 commits

June 2014 5 builds · 14 commits

Build 4509

13 Jun 2014 · 9 commits · 1 author SVN
Open build
  • Fix the recently introduced bug where blank savegames would have their autogenerated names clobbered by the new menu code.

    Hendricks266 r4508 13 Jun, 02:04 Fix
  • Fix the recently introduced bug that would take the keypress given at "PRESS OPEN TO RESTART LEVEL" as a yes at the following prompt to load your most recent savegame, seemingly without asking.

    Hendricks266 r4507 13 Jun, 02:04 Fix
  • General

    Update ebacktrace to avoid crashes and improve the quality of the diagnostic output.

    Hendricks266 r4503 13 Jun, 02:03 Fix
  • General

    Fix a recently-introduced C++ error.

    Hendricks266 r4501 13 Jun, 02:01 Fix
Open the build to see all 9 commits

May 2014 2 builds · 3 commits

March 2014 1 build · 2 commits

Build 4399

26 Mar 2014 · 2 commits · 1 author SVN
Open build
  • General

    Tidy menu code in advance of complete redesign.

    Hendricks266 r4399 26 Mar, 02:14 Fix
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    This replaces all remaining magic numbers with enumerations thereof. It also tweaks the following, even though most will be irrelevant post-rewrite: -Remove unused menus -Properly center the nuke icon in Duke and the star icon in NAM -Fix the multiplayer macro editing menu: --Position the currently editing quote its proper spot instead of beneath the first row --Don't highlight the first quote while editing a different one --Select the quote just edited when finished editing instead of the first one -Fix the cursor of a centered text input field (such as the adult mode password) -Implement proper shade glowing of selected menu entries in Joystick Settings, Joystick Axes, and Joystick Dead Zones -Shift the the Joystick Axes menu down to avoid overlapping the title bar -Change the title of mouse digital axis assignment "Digital Axes Setup" instead of "Advanced Mouse" -Fix the behavior of the Next button in Joystick Dead Zones to not act like a scrollbar

  • General

    Revert rev.h.

    Hendricks266 r4398 26 Mar, 02:13 Fix

February 2014 2 builds · 4 commits