Build 6398
SVN-
General
In md3postload_polymer, always clear the triangle buffer (tribuf) to zero, not just when its allocation size is enlarged.
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Fixes strange issues with lighting on models.
SVN handles and Git names are merged into one person.
In md3postload_polymer, always clear the triangle buffer (tribuf) to zero, not just when its allocation size is enlarged.
Fixes strange issues with lighting on models.
Fix readarrayfromfile with bitmaps and uint32s. Also improve it.
Augment or revert portions of r4639.
Substantial work done in md3postload_common, md3postload_polymer_check, and md3postload_polymer.
Fix some int/int32_t mismatches. DONT_BUILD.
Fix USE_OPENGL=0 build.
Fix a bug with undefinegamefunc breaking the key configuration menu.
Fix a small regression with actions and improve performance while we're at it.
Fix crash when attempting to play an IVF video in 8-bit.
Fix standalone warnings.
Fix Lunatic build.
Fix yoffset bouncing of face sprites with cstat 128.
Check that texture entries have a non-skybox filename before using it in texcache_fetchmulti.
Fixes crash reported by Sgt Jack V.
Fix memory leaks in audiolib. Fixes issue #59.
Fix some indentation of the menu system.
Fix a bug in r6184.
Move rules around to unbreak Linux builds. This may be a GNU Make bug. DONT_BUILD.
Fix an extern "C" that was collateral damage in the last push. Fixes Lunatic build. DONT_BUILD.
Address some longstanding warnings with printf when building with MinGW's GCC 6 and newer.
Building with said newer versions may fix the -Wodr warning when building for release.
Revert r6089. We can't live without strdup, strtoll, snprintf, strcasecmp, etc.
This is only an issue on some platforms.
Fix r5498 so that projectiles actually do not hit their owner during their first tic of movement.
Clear the hitscan bit instead of blocking bit because Proj_MoveCustom uses CLIPMASK1.
Re-add a fixed version of old code for the SDL driver to initialize SDL as a whole or its audio subsystem if it has not yet been initialized.
Patch from NY00123. DONT_BUILD.
Try fixing synthesis.sh.
Fix audiolib bindings, again.
Fix some vec2_t stuff I missed.
Fix allocache parameters.
Fix C uspritetype errors.
Fix signedness of buffers related to makepalookup.