EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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January 2018 7 builds · 16 commits

Build 6597

25 Jan 2018 · 9 commits · 1 author SVN
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  • General

    Fix the aspect of save thumbnails in Polymost / Polymer in widescreen.

    Hendricks266 r6593 25 Jan, 20:35 FixEngine
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    Patch from Fox.

  • General

    Fix visibility in Polymer with r_usenewshading 4 and palette emulation off.

    Hendricks266 r6590 25 Jan, 20:35 FixEngine
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    Move some visibility-related constants from Polymer "core" code elsewhere. Patch from Fox.

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Build 6588

25 Jan 2018 · 6 commits · 1 author SVN
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  • General

    New userdef structure: "statusbarflags", "statusbarrange", "statusbarcustom"

    Hendricks266 r6587 25 Jan, 20:34 FixCON
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    "statusbarflags" is a bitfield. Values are: STATUSBAR_NONONE = 1 STATUSBAR_NOMINI = 2 STATUSBAR_NOFULL = 4 STATUSBAR_NOSHRINK = 8 STATUSBAR_NOFRAGBAR = 16 STATUSBAR_NOOVERLAY = 32 STATUSBAR_NOMODERN = 64 Default value is 8. In case you modify it, you also have to set the other status bar related userdefs in EVENT_SETDEFAULTS. Default values in EDuke32 are: screen_size = 4; statusbarmode = 1; althud = 1; "statusbarrange" is used to add more alternatives for the status bar without breaking the option in the menu. If used, the mini status bar (screen_size = 4) will cycle through "statusbarcustom" when changing the screen size. Also fix the size of the viewport when the screen is shrunk and the scale of the status bar is not 100%. Patch from Fox.

  • Fix current selection of episode menu when you return from the skill menu.

    Hendricks266 r6583 25 Jan, 20:34 Fix
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Build 6581

15 Jan 2018 · 1 commit · 1 author SVN
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  • General

    Revert the parts of r3159 corresponding to redefining lotag and hitag as unsigned, so that they are once again signed.

    Hendricks266 r6581 15 Jan, 15:13 FixEngine
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    Any issues in Duke's code relating to misunderstanding these types are now restricted to Duke itself rather than changing the engine and potentially introducing new issues in all Build games.

December 2017 2 builds · 4 commits

Build 6563

11 Dec 2017 · 13 commits · 1 author SVN
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  • General

    Fix the position of the "KILLS" header and the number of deaths for each player in the frag screen.

    Hendricks266 r6562 11 Dec, 21:14 Fix
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    Patch from Fox.

  • General

    Fix tints with negative shades in r_usenewshading 4.

    Hendricks266 r6561 11 Dec, 21:14 Fix
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    Patch from Fox.

  • General

    Fix visibility in Polymer with r_usenewshading 4.

    Hendricks266 r6558 11 Dec, 21:14 FixEngine
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    Patch from Fox.

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November 2017 3 builds · 3 commits

October 2017 4 builds · 6 commits

Build 6482

15 Oct 2017 · 7 commits · 1 author SVN
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  • General

    Fix the bug where tapping (but not holding) fire with 1 ammo left for the chaingun would fail to switch away.

    Hendricks266 r6480 15 Oct, 16:10 Fix
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    Reported by RunningDuke.

  • General

    Fix infinite loop in OSD_StripColors() when trying to display a quote containing '^' not followed by a number.

    Hendricks266 r6478 15 Oct, 16:10 Fix
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    This fixes Mission 2 of Platoon Leader, as reported by RunningDuke.

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September 2017 2 builds · 6 commits

Build 6457

26 Sep 2017 · 7 commits · 1 author SVN
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  • General

    Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.

    Hendricks266 r6457 26 Sep, 19:30 Fix
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    Prevents the "gib on spawn in multiplayer" bug, and allows fake players to work properly. Patch from Striker.

  • General

    Fix display of the fragbar in widescreen.

    Hendricks266 r6456 26 Sep, 19:30 Fix
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    Patch from Striker.

  • General

    Fix the fragbar not respecting GAMETYPE_FRAGBAR.

    Hendricks266 r6455 26 Sep, 19:30 Fix
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    Patch from Striker.

  • General

    Fix randomseed in multiplayer.

    Hendricks266 r6454 26 Sep, 19:30 Fix
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    Merged from private network branch. Patch by [IFOC]75, prepared by Striker.

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August 2017 2 builds · 6 commits

Build 6426

6 Aug 2017 · 12 commits · 2 authors SVN
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July 2017 9 builds · 12 commits