EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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November 2012 6 builds · 10 commits

Build 3164

14 Nov 2012 · 3 commits · 1 author SVN
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  • General

    Address crash when model skins have invalid file names. Affected surfaces will not be drawn, but FPS will plummet as mdloadskin() is called repeatedly. A more optimal solution would either flag the surface as invalid (so the renderers skip it) or reject the entire model when defs are loaded.

    Hendricks266 r3164 14 Nov, 22:42 Fix
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  • General

    Tools updates:

    Hendricks266 r3163 14 Nov, 22:42 FixEngine
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    - Eliminate use of the C++ standard library from arttool. I improved some of the program's workings but it continues to corrupt my art files in certain circumstances. (Note: Not a regression; it happens with previous revisions.) - Construct "make utils" for the game side following the pattern of the engine. - Move ivfrate to this new distinction. - Minor Makefile cleanup and tweaks, mainly to facilitate CLANG=1 and to formalize text output in special cases.

  • General

    Fix CPLUSPLUS=1 CLANG=1 building, and fix the "gotpic used attribute ignored" warning produced by clang.

    Hendricks266 r3162 14 Nov, 22:42 Fix

Build 3122

6 Nov 2012 · 1 commit · 1 author SVN
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  • General

    Fix linking with CLANG=1 by separating $(INVOCATION) into $(COMPILER) and $(LINKER) and removing "-x" from clang as a linker in Makefile.common. Additionally, the Build tools are now affected by CPLUSPLUS=1, for which small corrections have been made.

    Hendricks266 r3122 written 5 Nov 2012 Fix

October 2012 1 build · 1 commit

September 2012 1 build · 2 commits

August 2012 1 build · 2 commits

July 2012 1 build · 1 commit

June 2012 1 build · 1 commit

Build 2789

27 Jun 2012 · 1 commit · 1 author SVN
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  • General

    Fix the overlooking of EDUKE.CON in the absence of DUKE3D.GRP caused by r2726. Also, tweak a few string literals' use of quotation marks.

    Hendricks266 r2789 27 Jun, 10:45 FixCON

May 2012 1 build · 2 commits

Build 2685

20 May 2012 · 3 commits · 1 author SVN
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  • General

    Mac OS X: Add correct default values for 'gameexecutable' cfg string so that the Mapster32 test feature works with .app bundles.

    Hendricks266 r2684 20 May, 00:24 FixEngine
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    Note: You may encounter a crash if you try to test your map and Mapster32 is running fullscreen.

  • General

    Fix warnings in net.c and xdelta3.

    Hendricks266 r2683 20 May, 00:23 Fix
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April 2012 1 build · 1 commit

Build 2597

8 Apr 2012 · 1 commit · 1 author SVN
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  • General

    Build tools:

    Hendricks266 r2597 8 Apr, 00:23 Fix
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    - clearbufbyte --> Bmemset - add libm to $(UTILLIBS) to fix building of mkpalette - add self-explanatory Makefile commands: dxutils, sdlutils, printdxutils, printsdlutils

March 2012 12 builds · 22 commits

Build 2523

24 Mar 2012 · 1 commit · 1 author SVN
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  • General

    - Makefiles:

    Hendricks266 r2523 24 Mar, 01:30 FixEngine
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    - Fix typo, correctly adding SDL libs to the tools on OS X so that makesdlkeytrans builds. - Move all mention of $(LIBS) out of build/Makefile into build/Makefile.shared because no linking takes place in the engine itself so LIBS additions were lost. This should fix USE_LIBPNG=1 on Windows at least. - Other assorted cleanup.

Build 2522

23 Mar 2012 · 3 commits · 1 author SVN
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  • General

    Update credits in menus.c with people from the Credits wiki page. Also, fix the text and order of other entries.

    Hendricks266 r2522 23 Mar, 13:24 Fix
  • General

    Build tools:

    Hendricks266 r2521 23 Mar, 13:23 Fix
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    - Fix up and add building instructions for kmd2tool, getdxdidf, and makesdlkeytrans. - Add kmd2tool to "utils" build job. - Fix warning in and cross-platform building of generateicon. - Source and text cleanup!

  • General

    Makefiles:

    Hendricks266 r2520 23 Mar, 13:22 Fix
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    - Properly handle the architecture definition when BUILD32_ON_64=1 - Add proper $(*LDFLAGS) to which LTO and ARCH are correctly passed. - Cleanup of compiler flag variables. This should fix to some degree building of the Build tools on OS X, and it may possibly fix the crashing of the OS X x86 32-bit build.

Build 2495

18 Mar 2012 · 3 commits · 1 author SVN
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  • General

    osxbuild.sh: Potential fix for the $commonargs bash variable.

    Hendricks266 r2494 18 Mar, 01:49 Fix
  • Add "unpackssi" and "Build Customization Suite" [Palette Importer/Extractor] (bsuite), both by JonoF. I have rewritten bsuite to use command-line arguments rather than a 16-bit real mode DOS UI. Both programs have had all warnings fixed and whitespace corrected.

    Hendricks266 r2493 18 Mar, 01:48 Fix
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Build 2460

11 Mar 2012 · 6 commits · 1 author SVN
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  • General

    Fix another typo in osxbuild.sh.

    Hendricks266 r2460 11 Mar, 21:57 Fix
  • General

    More Build tools improvements:

    Hendricks266 r2458 11 Mar, 21:48 Fix
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    - JFBuild ports: arttool, givedepth, and mkpalette - All viable tools are now built when 'make utils' is invoked, not just some - Revert "initprintf" hack of previous commit and replace it with "compat_tools.c" - Move Bstrtolower from baselayer.c to compat.c - Makefiles: Add start and finish messages for the tools - Makefiles: To prevent "-Wimplicit" from being passed to the C++ compiler, create $(*CONLYFLAGS)

  • General

    Fix compiling the Build tools by:

    Hendricks266 r2457 11 Mar, 21:47 Fix
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    - Adding $(EXESUFFIX) where it belongs in the Makefile. - Eliminating a call to initprintf() from compat.c. This may not be ideal.

  • General

    Fix JonoF's email address.

    Hendricks266 r2456 11 Mar, 21:47 Fix
  • General

    osxbuild.sh:

    Hendricks266 r2455 11 Mar, 21:45 Fix
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    - Generate changelog and add to zip. - Increase minimum version to Leopard 10.5. - Fix typo in usage printout.

Open the build to see all 6 commits