EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

Commits per year

Select a year to see its builds
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 3 active

Showing 133 builds · 209 commits

Export CSV
Display options
Commit details:

April 2020 1 build · 1 commit

March 2020 1 build · 1 commit

February 2020 3 builds · 10 commits

Build 8603

1 Feb 2020 · 27 commits · 1 author SVN
Open build
  • SW

    Clamp tsprz of Bouncing Betty mines to their floorz if beneath the floor

    Hendricks266 r8597 1 Feb, 22:41 FixEngine
    Show details

    This fixes their invisibility in Polymost.

  • General

    SW, KenBuild: Update checks for using voxels

    Hendricks266 r8596 1 Feb, 22:41 Engine
  • SW

    Add Redux's workaround for glitchy fist HUD sprites in widescreen

    Hendricks266 r8589 1 Feb, 22:40 FixEngine
  • SW

    Fix mirrors in Polymost

    Hendricks266 r8588 1 Feb, 22:40 FixEngine
    Show details

    Thanks to NY00123.

  • Use a 16-gon instead of an octagon if an ART sky has >8 panels

    Hendricks266 r8579 1 Feb, 22:40 Engine
    Show details

    Backported from NBlood.

Open the build to see all 27 commits

January 2020 1 build · 2 commits

December 2019 6 builds · 11 commits

Build 8486

22 Dec 2019 · 21 commits · 1 author SVN
Open build
  • SW

    Fix crash issues when Track sprites are set up incorrectly

    Hendricks266 r8485 22 Dec, 02:21 FixEngine
  • Use old-style voxel loading so that ART animations are ignored

    Hendricks266 r8475 22 Dec, 02:20 Engine
  • Move voxel loading to common.cpp

    Hendricks266 r8474 22 Dec, 02:20 Engine
  • General

    Expose nextvoxid variable

    Hendricks266 r8471 22 Dec, 02:20 Engine
    Show details

    This allows game and defs to not overwrite each other's voxels.

  • General

    Don't predicate the construction of distrecip on voxoff[0][0]

    Hendricks266 r8470 22 Dec, 02:20 Engine
    Show details

    It's possible to load voxels after a call to dosetaspect.

Open the build to see all 21 commits

November 2019 3 builds · 5 commits

August 2019 4 builds · 5 commits

July 2019 2 builds · 3 commits