Build 5454
SVN-
Generale
player.c: factor out large A_ShootWithZvel() block into A_ShootHardcoded()
Mostra dettagli
The block is taken over verbatim; 'vec3_t srcvect' is passed by value. The primary purpose of this is that it's easier to compare custom projectile behavior in A_ShootCustom() with the hardcoded one by reading the code of these two functions. For example, this may be of use to modders wishing to emulate a hardcoded projectile. DONT_BUILD.