March 2018
-
Make the save filename counter automatically take the highest number present so as to not fill in gaps (which would make sorting inaccurate)
-
Sort saves Z-A by filename and internally preserve the names of ones deemed unfit to display
-
implement isAutoSave for headers
-
Add userbyteversion to savegame header and userdef
-
Overload ptrsize as a bitfield
-
Change header string to "E32SAVEGAME" (but still accept "EDuke32SAVE")