Build 9166
GIT-
If a saved load is loaded at a point which is right after killing
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a boss, ensure that FinishTimer and FinishAnim are appropriately updated. This commit bumps GameVersion. Additionally, the set of FinishAnim to 0 in NewLevel had to move to a different location (InitLevelGlobals2), so it doesn't override the value stored in the saved game.
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Remove unused BetaVersion variable