Build 5495
SVN-
Fix voxels so palette colors are treated as 8-bit, not 6-bit. Overlooked in r5349.
SVN handles and Git names are merged into one person.
Fix voxels so palette colors are treated as 8-bit, not 6-bit. Overlooked in r5349.
fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.