Build 8572
SVN-
fix NPOT tile rendering when hightile option is disabled
Nickname SVN e nomi Git sono unificati per persona.
fix NPOT tile rendering when hightile option is disabled
fix texture panning floatiness on slight slopes
fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.