EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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December 2015 1 build · 1 commit

August 2015 2 builds · 3 commits

Build 5326

9 Aug 2015 · 6 commits · 1 author SVN
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  • don't enable/disable SDL text input.

    Helixhorned r5326 9 Aug, 02:58
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    At program start, text input is enabled anyway and it does not seem to have any adverse effects. However, disabling it after e.g. game save leads to the OSD not working properly any more: normal keys are passed via handleevent_pollsdl's SDL_TEXTINPUT case.

  • don't repeat #ifdef/#endif for SDL_{Start,Stop}TextInput().

    Helixhorned r5325 9 Aug, 02:58
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May 2015 1 build · 2 commits

April 2015 1 build · 3 commits

March 2015 1 build · 2 commits

February 2015 1 build · 1 commit

January 2015 3 builds · 5 commits