EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

Commits per year

Showing 2014 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
Filters · 3 active

Showing 13 builds · 17 commits

Export CSV
Display options
Commit details:

December 2014 1 build · 1 commit

August 2014 3 builds · 4 commits

Build 4584

31 Aug 2014 · 9 commits · 1 author SVN
Open build
  • demote wall check "corruptions" introduced in r4569 to level 2.

    Helixhorned r4580 31 Aug, 04:15 FixEngine
    Show details

    The winding of a loop -- with clockdir() -- is determined by examining the two line segments spanned between the points following a leftmost point of the loop. If the loop contains a leftmost point that belongs to the "right" side (as can happen with sliding door constructions), there's a chance that an outer loop is misclassified.

Open the build to see all 9 commits

Build 4573

16 Aug 2014 · 2 commits · 1 author SVN
Open build
  • fix a crash when m32_settings.cfg contains video setting.

    Helixhorned r4573 16 Aug, 11:32 FixEngine
    Show details

    Such as "vid_gamma". In that case, setbrightness() would have been called without basepaltableptr having been initialized. The fix is by moving the preparational setbasepaltable() call from ExtPostStartupWindow() to ExtInit(), just before the OSD command dispatching.

  • fix possible integer overflow in loopinside().

    Helixhorned r4572 16 Aug, 11:32 FixEngine
    Show details

    This could happen when building outside the "classic" grid limits and would then lead to e.g. incorrect loop assignment on sector splitting. Bug reported by MetHy.

Build 4571

8 Aug 2014 · 19 commits · 2 authors SVN
Open build
  • prototypical checker for wall loops, enabled partially.

    Helixhorned r4569 8 Aug, 13:02 FixEngine
    Show details

    Inspired by http://forums.duke4.net/topic/7506-tror-question/page__view__findpost__p__199151 the corruption checker now checks for certain conditions of the loops of each sector. Recall that CW loops are outer and CCW loops are inner. - If a sector has no or more than one outer loop, count that as corruption (level 4 and 3, respectively). - (Disabled) For sectors with exactly one outer loop, check that all inner ones are inside it. This is currently not compiled due to an asymmetry of loopinside() for degenerate cases, similar to pre-r3898 inside().

Open the build to see all 19 commits

June 2014 1 build · 1 commit

Build 4500

1 Jun 2014 · 12 commits · 3 authors SVN
Open build
  • when pasting onto the bottom part of a [2]-wall, take over y-flipping.

    Helixhorned r4493 written 30 May 2014 Engine
    Show details

    Note that x-flipping is determined by the cstat of the upper part of the wall (that is, the wall facing the player, not the nextwall, from which the picnum for the bottom part is taken.)

Open the build to see all 12 commits

May 2014 2 builds · 3 commits

April 2014 1 build · 1 commit

March 2014 1 build · 2 commits

February 2014 2 builds · 3 commits

Build 4344

22 Feb 2014 · 3 commits · 1 author SVN
Open build
  • Introduce m32_settings.cfg, analogous to settings.cfg, so that you can save your cvars and aliases for the editor.

    Hendricks266 r4344 22 Feb, 00:03 Engine
    Show details

    One potential use is to add r_togglecomposition "0" if you don't like Aero turning on and off every time you switch between 2D mode and 32-bit 3D mode.

Open the build to see all 3 commits

January 2014 2 builds · 2 commits