Build 10434
GIT-
Fix globalsound being broken in 3D Mode
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This would previously attempt invalid array access with index -1.
SVN handles and Git names are merged into one person.
Fix globalsound being broken in 3D Mode
This would previously attempt invalid array access with index -1.
Allow decreasing sprite repeat down to size of 1x1 in 3D mode
Note: this was already possible by manually editing the repeat.
Don't lock up the editor while testing a map
Remove "pathsearchmode" backup from menuselect()
Hitting CTRL+F in Mapster32's map load menu, then exiting it with ESC would result in the next menu opening at the filesystem's root path, and not in the previously open folder.
Increase MAXSOUNDS to 16384 to match the game-side limit
Use APPBASENAME for testing maps
Allows FURY compiled mapster32 to launch fury.exe
Expose 8 additional clipboard variables as READONLY to M32 CON
These variables include: * `tempxpanning` * `tempypanning` * `tempxvel` * `tempyvel` * `tempzvel` * `tempstatnum` * `tempblend` * `tempsectnum`
Allow assigning pals over 127 with ; + P hotkey
log application parameters
Fix tilescreen drawing for Polymer renderer.
According to pogo in a previous commit, GL_TEXTURE_2D is deprecated. However, polymer cannot draw the tiles in the tilescreen correctly without enabling it first, else it shows white boxes instead. This fixes terminx/eduke32#93